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UE2:TriggerVolume (U2XMP)

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U2XMP Object >> Actor >> Brush >> Volume >> TriggerVolume
Package: 
Engine
This class in other games:
UT3, UDK

NEW (mdf) TriggerVolume:

Properties

Property group 'Trigger'

bInitiallyActive

Type: bool


bTriggerNPCs

Type: bool


bTriggerOnceOnly

Type: bool


ClassProximityType

Type: class<Actor>


ClassProximityTypes

Type: array<class<Actor> >

use if more than 1

Description

Type: string

Modifiers: localized


InstigatorTag

Type: name


Message

Type: string

Modifiers: localized


RepeatTriggerTime

Type: float


ReTriggerDelay

Type: float


TriggerClass

Type: class<Actor>


TriggerType

Type: Trigger.ETriggerType


Internal variables

AssociatedTrigger

Type: Trigger


NextTouchTime

Type: float


NextUnTouchTime

Type: float


TouchAgainDelay

Type: float


Default value: 0.5

UnTouchAgainDelay

Type: float


Default value: 0.5

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Volume.PostBeginPlay


PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Touch

event Touch (Actor Other)

Overrides: Actor.Touch


UnTouch

event UnTouch (Actor Other)

Overrides: Actor.UnTouch