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UE2:U2AraknidHeavy (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2AraknidBase >> U2AraknidHeavy |
- Package:
- U2Pawns
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U2AraknidHeavy.uc
Properties
See U2AraknidHeavy properties.
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: U2PawnBasic.PostBeginPlay
Other instance functions
eventTakeDamage
function eventTakeDamage (int Damage, Pawn Instigator, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
Overrides: U2Pawn.eventTakeDamage
HandleReachedDeathSpot
function HandleReachedDeathSpot ()
NotifyPodAttack
function NotifyPodAttack ()
NotifyPodSound
function NotifyPodSound ()
NotifyShockwave
function NotifyShockwave ()
NotifyShockwaveSound
function NotifyShockwaveSound ()
NotifySpermAttack
function NotifySpermAttack ()
NotifySpermSound
function NotifySpermSound ()
PlayDying
function PlayDying (class<DamageType> DamageType, Object.Vector HitLocation, Pawn InstigatedBy, Object.Vector Momentum)
Overrides: U2Pawn.PlayDying
RetreatToDeathSpot
function RetreatToDeathSpot ()
StartDeathCutScene
function StartDeathCutScene ()