Mostly Harmless
UE2:U2NPCControllerBot instance functions (U2XMP)
Actor >> Controller >> LicenseeController >> AIController >> U2NPCController >> U2NPCControllerScriptable >> U2NPCControllerShared >> U2NPCControllerBase >> U2NPCControllerBasic >> U2NPCControllerAdvanced >> U2NPCControllerBot (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddedHumanThreat
- 1.2 AdjustDesireFor
- 1.3 AmbushClearOtherSpots
- 1.4 AmbushFindSpot
- 1.5 AmbushPickSpot
- 1.6 AmmoReadyForAction
- 1.7 BigJump
- 1.8 CallForHelp
- 1.9 CanRespawn
- 1.10 CheckDestroyNPC
- 1.11 DeferTo
- 1.12 FindSpecialAttraction
- 1.13 GetOrders
- 1.14 GetOrdersObject
- 1.15 GetRealOrders
- 1.16 GetShouldUseDeviousTactics
- 1.17 HandleEnemyKilledSafe
- 1.18 HandleFriendlyBumps
- 1.19 HandleHelpMessageFrom
- 1.20 HandleHoldAtDestination
- 1.21 InitPlayerReplicationInfo
- 1.22 InventoryReadyForAction
- 1.23 NotifyKilled
- 1.24 PickLocalInventoryDestination
- 1.25 PreparedToHunt
- 1.26 ProcessOrders
- 1.27 ProcessOrdersAttack
- 1.28 ProcessOrdersDefend
- 1.29 ReadyForAction
- 1.30 ReadyForOrders
- 1.31 Restart
- 1.32 RestoreRealOrders
- 1.33 SendMessage
- 1.34 SendMessageAcknowledgeOrders
- 1.35 SendMessageInPosition
- 1.36 SendMessageNearPoint
- 1.37 SetAlertness
- 1.38 SetAttractionState
- 1.39 SetDefense
- 1.40 SetOrders
- 1.41 SetPeripheralVision
- 1.42 SetRealOrders
- 1.43 ShouldDeferTo
- 1.44 ShouldFireWeapon
- 1.45 ShouldGiveUpHunting
- 1.46 SplashJump
- 1.47 TestCanJump
- 1.48 UpdateOrders
- 1.49 UseTacticalJumps
- 1.50 WanderAfterFriendlyBumpExtra
- 1.51 WeaponPreference
- 1.52 WhatToDoNext
- 1.53 YellAt
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Instance functions
AddedHumanThreat
Overrides: U2NPCControllerShared.AddedHumanThreat
AdjustDesireFor
Overrides: AIController.AdjustDesireFor
AmbushClearOtherSpots
AmbushFindSpot
AmbushPickSpot
AmmoReadyForAction
BigJump
Overrides: U2NPCController.BigJump
CallForHelp
CanRespawn
Overrides: U2NPCControllerShared.CanRespawn
CheckDestroyNPC
DeferTo
Overrides: U2NPCControllerBasic.DeferTo
FindSpecialAttraction
Overrides: U2NPCControllerBasic.FindSpecialAttraction
GetOrders
Overrides: U2NPCControllerBasic.GetOrders
GetOrdersObject
Overrides: U2NPCControllerBasic.GetOrdersObject
GetRealOrders
GetShouldUseDeviousTactics
Overrides: U2NPCControllerBasic.GetShouldUseDeviousTactics
HandleEnemyKilledSafe
Overrides: U2NPCControllerBasic.HandleEnemyKilledSafe
HandleFriendlyBumps
Overrides: U2NPCControllerShared.HandleFriendlyBumps
HandleHelpMessageFrom
Overrides: Controller.HandleHelpMessageFrom
HandleHoldAtDestination
InitPlayerReplicationInfo
Overrides: Controller.InitPlayerReplicationInfo
InventoryReadyForAction
NotifyKilled
Overrides: U2NPCControllerBasic.NotifyKilled
PickLocalInventoryDestination
PreparedToHunt
ProcessOrders
Overrides: U2NPCControllerBasic.ProcessOrders
ProcessOrdersAttack
ProcessOrdersDefend
ReadyForAction
Overrides: U2NPCController.ReadyForAction
ReadyForOrders
Overrides: U2NPCController.ReadyForOrders
Restart
Overrides: U2NPCControllerBasic.Restart
RestoreRealOrders
SendMessage
Overrides: Controller.SendMessage
SendMessageAcknowledgeOrders
SendMessageInPosition
SendMessageNearPoint
SetAlertness
Overrides: U2NPCControllerShared.SetAlertness
SetAttractionState
SetDefense
SetOrders
Overrides: U2NPCControllerBasic.SetOrders
SetPeripheralVision
Overrides: U2NPCControllerBasic.SetPeripheralVision
SetRealOrders
ShouldDeferTo
Overrides: U2NPCControllerBasic.ShouldDeferTo
ShouldFireWeapon
Overrides: U2NPCControllerAdvanced.ShouldFireWeapon
ShouldGiveUpHunting
Overrides: U2NPCControllerBasic.ShouldGiveUpHunting
SplashJump
Overrides: U2NPCControllerBasic.SplashJump
TestCanJump
Overrides: U2NPCControllerBasic.TestCanJump
UpdateOrders
Overrides: U2NPCControllerAdvanced.UpdateOrders
UseTacticalJumps
Overrides: U2NPCControllerBasic.UseTacticalJumps
WanderAfterFriendlyBumpExtra
Overrides: U2NPCControllerBasic.WanderAfterFriendlyBumpExtra
WeaponPreference
Overrides: Controller.WeaponPreference
WhatToDoNext
Overrides: U2NPCControllerBasic.WhatToDoNext
YellAt
Overrides: U2NPCController.YellAt