UE2:PlayerReplicationInfo (U2XMP)
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Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo |
- Package:
- Engine
- Direct subclasses:
- U2BotReplicationInfo, U2PlayerReplicationInfo
- This class in other games:
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PlayerReplicationInfo.
Properties
bAdmin
Type: bool
bBot
Type: bool
bFeigningDeath
Type: bool
bIsFemale
Type: bool
bIsSpectator
Type: bool
bOutOfLives
Type: bool
bReadyToPlay
Type: bool
bWaitingPlayer
Type: bool
Deaths
Type: float
Number of player's deaths.
HasFlag
Type: Decoration
NumLives
Type: int
OldName
Type: string
PacketLoss
Type: int
Ping
Type: int
PlayerID
Type: int
Unique id number.
PlayerLocation
Type: Volume
PlayerName
Type: string
Player name, or blank if none.
PreviousName
Type: string
Temporary value.
Score
Type: float
Player's current score.
StartTime
Type: int
TalkTexture
Type: Texture
Team
Type: TeamInfo
Player Team
TeamID
Type: int
Player position in team.
TimeAcc
Type: int
VoiceType
Default values
Property | Value |
---|---|
RemoteRole | ROLE_SimulatedProxy |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Replication
event Replication ()
Overrides: Actor.Replication
Timer
event Timer ()
Overrides: Actor.Timer
Other instance functions
DisplayDebug
Overrides: Actor.DisplayDebug
GetHumanReadableName
simulated function string GetHumanReadableName ()
Overrides: Actor.GetHumanReadableName
GetLocationName
simulated function string GetLocationName ()
Reset
function Reset ()
Overrides: Actor.Reset
SetPlayerName
function SetPlayerName (string S)
SetWaitingPlayer
function SetWaitingPlayer (bool B)
UpdatePlayerLocation
function UpdatePlayerLocation ()