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UE2:U2PlayerTestController exec functions (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> PlayerController >> U2PlayerController >> U2PlayerTestController (exec functions) |
Contents
- 1 Exec functions
- 1.1 Actors
- 1.2 AddActors
- 1.3 AIFlags
- 1.4 Anywhere
- 1.5 BehindView
- 1.6 BeMyMonkey
- 1.7 BumpBrightness
- 1.8 BumpContrast
- 1.9 BumpGamma
- 1.10 ClearOrders
- 1.11 Damage
- 1.12 DamageNPCs
- 1.13 DebugFlags
- 1.14 DestroyLines
- 1.15 Difficulty
- 1.16 Distance
- 1.17 Dummy
- 1.18 DumpAIEvents
- 1.19 DumpAll
- 1.20 DumpAnims
- 1.21 DumpAnimsBase
- 1.22 DumpEvents
- 1.23 DumpInv
- 1.24 DumpNPs
- 1.25 DumpSounds
- 1.26 DumpStaticMeshCollision
- 1.27 DumpTags
- 1.28 EdActor
- 1.29 EdHitActor
- 1.30 EnableFreeOrders
- 1.31 Fall
- 1.32 FearMe
- 1.33 FindPath
- 1.34 FindPathFrom
- 1.35 FixCollision
- 1.36 FixSkins
- 1.37 FOV
- 1.38 FreezeNPC
- 1.39 GetFloorInfo
- 1.40 GibHitNPC
- 1.41 GibNPCs
- 1.42 GodEx
- 1.43 Goodies
- 1.44 GotoActor
- 1.45 Here
- 1.46 Here1
- 1.47 Here2
- 1.48 HideCCs
- 1.49 HurtMe
- 1.50 InvertMouse
- 1.51 JumpTo
- 1.52 KillActiveNPCs
- 1.53 KillActor
- 1.54 KillDormantNPCs
- 1.55 KillHitActor
- 1.56 KillHitNPC
- 1.57 KillNPCs
- 1.58 KillNPCsExcept
- 1.59 KillPawnsEx
- 1.60 KillTimers
- 1.61 LockNPC
- 1.62 LockTargetActor
- 1.63 ManCannon
- 1.64 NextLevel
- 1.65 NPCNext
- 1.66 NPCPrev
- 1.67 NPCSet
- 1.68 NPCShow
- 1.69 NPCSum
- 1.70 Open
- 1.71 Phoenix
- 1.72 PO
- 1.73 ReachSpecInfo
- 1.74 ReloadScripts
- 1.75 SetCol
- 1.76 SetEnemy
- 1.77 SetEyeHeight
- 1.78 SetFOV
- 1.79 SetHealth
- 1.80 SetMyEnemy
- 1.81 SetMyHealth
- 1.82 SetNPCSprites
- 1.83 SetOrders
- 1.84 SetParticleDensity
- 1.85 SetPlayerModel
- 1.86 SetScript
- 1.87 SetScripts
- 1.88 SetSkill
- 1.89 SetSpeed
- 1.90 SetStaticMeshBA
- 1.91 SetStaticMeshBNZE
- 1.92 SetStaticMeshBP
- 1.93 SetStaticMeshCA
- 1.94 SetStaticMeshCW
- 1.95 SetTeam
- 1.96 SetWeapon
- 1.97 SetWeaponFire
- 1.98 SetWeaponFor
- 1.99 SetWeaponTick
- 1.100 ShowCCs
- 1.101 ShowCover
- 1.102 ShowTeams
- 1.103 ShowViewLine
- 1.104 ShowViewTrace
- 1.105 SizeActor
- 1.106 SizePawns
- 1.107 StopScenes
- 1.108 Sum
- 1.109 SumNextNPCWithStats
- 1.110 SumTeam
- 1.111 SumVR
- 1.112 Teleport
- 1.113 TestAssert
- 1.114 TestFall
- 1.115 TestHit
- 1.116 TestLOS
- 1.117 TestNavErrors
- 1.118 TestNPList
- 1.119 There
- 1.120 There1
- 1.121 There2
- 1.122 ToggleBehindView
- 1.123 ToggleCC
- 1.124 ToggleDebugAI
- 1.125 ToggleDebugAIAttacks
- 1.126 ToggleDebugAIEvents
- 1.127 ToggleDebugDialog
- 1.128 ToggleFOV
- 1.129 ToggleFreezeNPCs
- 1.130 ToggleFreezeView
- 1.131 ToggleHUD
- 1.132 ToggleImpacts
- 1.133 ToggleInfiniteAmmo
- 1.134 ToggleInvisibility
- 1.135 ToggleLockNPCs
- 1.136 ToggleReloads
- 1.137 ToggleRMode
- 1.138 ToggleScoreboard
- 1.139 ToggleServos
- 1.140 ToggleShowAll
- 1.141 ToggleShowClass
- 1.142 ToggleShowKPs
- 1.143 ToggleShowNPs
- 1.144 ToggleSpeed
- 1.145 ToggleSubtitles
- 1.146 ToggleTicks
- 1.147 ToggleTimeDemo
- 1.148 TraceLock
- 1.149 TraceToggle
- 1.150 TraceToggleAgentInfo
- 1.151 TraceToggleConsole
- 1.152 TraceToggleLevel
- 1.153 TraceToggleLog
- 1.154 TriggerPawns
- 1.155 TriggerTarget
- 1.156 UIOpenMap
- 1.157 UnTeleport
- 1.158 VerifyPaths2
- 1.159 Where
;Other member categories for this class::instance functions
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Exec functions
Actors
exec function Actors (optional bool bVerbose)
AddActors
AIFlags
exec function AIFlags (int DebugFlags)
Anywhere
exec function Anywhere (optional name TargetName)
BehindView
exec function BehindView (bool B)
Overrides: PlayerController.BehindView
BeMyMonkey
exec function BeMyMonkey ()
BumpBrightness
exec function BumpBrightness ()
BumpContrast
exec function BumpContrast ()
BumpGamma
exec function BumpGamma ()
ClearOrders
exec function ClearOrders (optional name TargetName)
Damage
DamageNPCs
exec function DamageNPCs (int DamageAmount)
DebugFlags
DestroyLines
exec function DestroyLines ()
Difficulty
exec function Difficulty (byte Difficulty)
Distance
Dummy
function exec Dummy ()
DumpAIEvents
exec function DumpAIEvents ()
DumpAll
DumpAnims
exec function DumpAnims (optional name TargetName)
DumpAnimsBase
exec function DumpAnimsBase (optional name TargetName)
DumpEvents
exec function DumpEvents ()
DumpInv
exec function DumpInv (name TargetName)
DumpNPs
exec function DumpNPs ()
DumpSounds
exec function DumpSounds (name TargetName)
DumpStaticMeshCollision
exec function DumpStaticMeshCollision ()
DumpTags
exec function DumpTags ()
EdActor
exec function EdActor (name N)
EdHitActor
exec function EdHitActor ()
EnableFreeOrders
exec function EnableFreeOrders (bool bEnable)
Fall
exec function Fall (optional name TargetName)
FearMe
exec function FearMe ()
FindPath
FindPathFrom
exec function FindPathFrom (name SourcePawnName, name TargetActorName, name TargetName, optional bool bClearSpecialColliders)
FixCollision
exec function FixCollision (optional name TargetName)
FixSkins
exec function FixSkins ()
FOV
exec function FOV (float F)
Overrides: PlayerController.FOV
FreezeNPC
GetFloorInfo
exec function GetFloorInfo (optional name TargetName)
GibHitNPC
exec function GibHitNPC ()
GibNPCs
exec function GibNPCs ()
GodEx
exec function GodEx (optional name TargetName)
Goodies
GotoActor
exec function GotoActor (name ObjectName)
Here
exec function Here (optional float Speed)
Here1
exec function Here1 (optional float Speed)
Here2
exec function Here2 (optional float Speed)
HideCCs
exec function HideCCs (string TargetClassStr)
HurtMe
exec function HurtMe (int Damage)
InvertMouse
exec function InvertMouse ()
JumpTo
KillActiveNPCs
exec function KillActiveNPCs ()
KillActor
exec function KillActor (name TargetName)
KillDormantNPCs
exec function KillDormantNPCs ()
KillHitActor
exec function KillHitActor ()
KillHitNPC
exec function KillHitNPC ()
KillNPCs
exec function KillNPCs (optional string DummyStr)
KillNPCsExcept
exec function KillNPCsExcept (optional name ExceptName)
KillPawnsEx
KillTimers
exec function KillTimers ()
LockNPC
LockTargetActor
exec function LockTargetActor (optional name TargetName)
ManCannon
exec function ManCannon (int Momentum)
NextLevel
exec function NextLevel ()
NPCNext
exec function NPCNext ()
NPCPrev
exec function NPCPrev ()
NPCSet
exec function NPCSet (int Index)
NPCShow
exec function NPCShow ()
NPCSum
exec function NPCSum (optional int Index)
Open
exec function Open (string MapName)
Phoenix
exec function Phoenix ()
PO
exec function PO ()
ReachSpecInfo
ReloadScripts
exec function ReloadScripts (optional name TargetName)
SetCol
exec function SetCol (name TargetClass, bool bNewColActors, bool bNewBlockActors, bool bNewBlockPlayers)
SetEnemy
exec function SetEnemy (optional name TargetName)
SetEyeHeight
exec function SetEyeHeight (float NewEyeHeight)
SetFOV
exec function SetFOV (float F)
SetHealth
SetMyEnemy
exec function SetMyEnemy (optional name TargetName)
SetMyHealth
exec function SetMyHealth (int NewHealth)
SetNPCSprites
exec function SetNPCSprites (bool bSprite)
SetOrders
SetParticleDensity
exec function SetParticleDensity (int D)
SetPlayerModel
exec function SetPlayerModel (optional string ClassNameStr)
SetScript
exec function SetScript (name CommandFileName, optional name TargetName, optional name StartLabelName)
SetScripts
exec function SetScripts (optional string CommandFileString)
SetSkill
SetSpeed
exec function SetSpeed (float F)
SetStaticMeshBA
exec function SetStaticMeshBA (bool bVal)
SetStaticMeshBNZE
exec function SetStaticMeshBNZE (bool bVal)
SetStaticMeshBP
exec function SetStaticMeshBP (bool bVal)
SetStaticMeshCA
exec function SetStaticMeshCA (bool bVal)
SetStaticMeshCW
exec function SetStaticMeshCW (bool bVal)
SetTeam
SetWeapon
SetWeaponFire
exec function SetWeaponFire (bool bFire)
SetWeaponFor
SetWeaponTick
exec function SetWeaponTick (bool bTick)
ShowCCs
exec function ShowCCs (string TargetClassStr)
ShowCover
ShowTeams
exec function ShowTeams ()
ShowViewLine
exec function ShowViewLine ()
ShowViewTrace
exec function ShowViewTrace (optional bool bUseExtents)
SizeActor
exec function SizeActor (name TargetName, int NewRadius, int NewHeight, optional float NewDrawScale)
SizePawns
StopScenes
exec function StopScenes ()
Sum
exec function Sum (string ClassName)
SumNextNPCWithStats
exec function SumNextNPCWithStats ()
SumTeam
SumVR
exec function SumVR (string ClassName)
Teleport
exec function Teleport ()
TestAssert
function exec TestAssert ()
TestFall
exec function TestFall (optional name TargetPawnName)
TestHit
exec function TestHit (name TargetName)
TestLOS
exec function TestLOS (name TargetName)
TestNPList
exec function TestNPList ()
There
There1
There2
ToggleBehindView
exec function ToggleBehindView ()
ToggleCC
exec function ToggleCC (optional name TargetName)
ToggleDebugAI
exec function ToggleDebugAI (optional name TargetName)
ToggleDebugAIAttacks
exec function ToggleDebugAIAttacks (optional name TargetName)
ToggleDebugAIEvents
exec function ToggleDebugAIEvents (optional name TargetName)
ToggleDebugDialog
exec function ToggleDebugDialog ()
ToggleFOV
exec function ToggleFOV (float F)
ToggleFreezeNPCs
exec function ToggleFreezeNPCs ()
ToggleFreezeView
exec function ToggleFreezeView ()
ToggleHUD
exec function ToggleHUD ()
ToggleImpacts
exec function ToggleImpacts ()
ToggleInfiniteAmmo
exec function ToggleInfiniteAmmo ()
ToggleInvisibility
exec function ToggleInvisibility ()
ToggleLockNPCs
exec function ToggleLockNPCs ()
ToggleReloads
exec function ToggleReloads ()
ToggleRMode
exec function ToggleRMode ()
ToggleScoreboard
exec function ToggleScoreboard ()
ToggleServos
exec function ToggleServos ()
ToggleShowAll
exec function ToggleShowAll ()
ToggleShowClass
ToggleShowKPs
exec function ToggleShowKPs ()
ToggleShowNPs
exec function ToggleShowNPs ()
ToggleSpeed
exec function ToggleSpeed ()
ToggleSubtitles
exec function ToggleSubtitles ()
ToggleTicks
exec function ToggleTicks (name ClassToShow)
ToggleTimeDemo
exec function ToggleTimeDemo ()
TraceLock
exec function TraceLock (optional name TargetName)
TraceToggle
exec function TraceToggle (optional name TargetName)
TraceToggleAgentInfo
exec function TraceToggleAgentInfo ()
TraceToggleConsole
exec function TraceToggleConsole ()
TraceToggleLevel
exec function TraceToggleLevel ()
TraceToggleLog
exec function TraceToggleLog ()
TriggerPawns
TriggerTarget
UIOpenMap
exec function UIOpenMap (string MapName)
UnTeleport
exec function UnTeleport ()
VerifyPaths2
exec function VerifyPaths2 ()
Where
exec function Where (optional name TargetName)