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UE2:U2Tosc instance functions (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2Tosc (instance functions) |
Contents
- 1 Instance functions
- 1.1 ChargeUpBegin
- 1.2 ChargeUpCancel
- 1.3 eventTakeDamage
- 1.4 FindArmTossTarget
- 1.5 HandleSpawnShot
- 1.6 HandleTakeHit
- 1.7 InitEffects
- 1.8 MobilityTimer
- 1.9 NotifyDropArm
- 1.10 NotifyToscAltFireBurnBegin
- 1.11 NotifyToscAltFireBurnEnd
- 1.12 NotifyToscSoundDeath
- 1.13 NotifyToscSoundHit01
- 1.14 NotifyToscSoundHit02
- 1.15 NotifyToscSoundHit03
- 1.16 NotifyToscSoundIdle
- 1.17 NotifyToscSoundInterest
- 1.18 NotifyToscSoundMelee01
- 1.19 NotifyToscSoundMelee02
- 1.20 NotifyToscSoundRanged01
- 1.21 NotifyToscSoundRanged02
- 1.22 NotifyToscSoundTurn
- 1.23 NotifyToscSoundWalkLeft
- 1.24 NotifyToscSoundWalkRight
- 1.25 NotifyToscSoundWeapon
- 1.26 PlayArmDrop
- 1.27 PossessedBy
- 1.28 ShutdownEffects
- 1.29 SpawnArm
- 1.30 ToggleBurn
- 1.31 ToscStopMoving
- 1.32 WentDormant
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Instance functions[edit]
ChargeUpBegin[edit]
function ChargeUpBegin ()
ChargeUpCancel[edit]
function ChargeUpCancel ()
eventTakeDamage[edit]
function eventTakeDamage (int Damage, Pawn Instigator, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
Overrides: U2Pawn.eventTakeDamage
FindArmTossTarget[edit]
function Actor FindArmTossTarget ()
HandleSpawnShot[edit]
Overrides: U2PawnBasic.HandleSpawnShot
HandleTakeHit[edit]
function HandleTakeHit (Pawn Instigator, Object.Vector HitLocation, float Damage, class<DamageType> DamageType, Object.Vector Momentum)
Overrides: U2Pawn.HandleTakeHit
InitEffects[edit]
function InitEffects ()
MobilityTimer[edit]
function MobilityTimer ()
NotifyDropArm[edit]
function NotifyDropArm ()
NotifyToscAltFireBurnBegin[edit]
function NotifyToscAltFireBurnBegin ()
NotifyToscAltFireBurnEnd[edit]
function NotifyToscAltFireBurnEnd ()
NotifyToscSoundDeath[edit]
function NotifyToscSoundDeath ()
NotifyToscSoundHit01[edit]
function NotifyToscSoundHit01 ()
NotifyToscSoundHit02[edit]
function NotifyToscSoundHit02 ()
NotifyToscSoundHit03[edit]
function NotifyToscSoundHit03 ()
NotifyToscSoundIdle[edit]
function NotifyToscSoundIdle ()
NotifyToscSoundInterest[edit]
function NotifyToscSoundInterest ()
NotifyToscSoundMelee01[edit]
function NotifyToscSoundMelee01 ()
NotifyToscSoundMelee02[edit]
function NotifyToscSoundMelee02 ()
NotifyToscSoundRanged01[edit]
function NotifyToscSoundRanged01 ()
NotifyToscSoundRanged02[edit]
function NotifyToscSoundRanged02 ()
NotifyToscSoundTurn[edit]
function NotifyToscSoundTurn ()
NotifyToscSoundWalkLeft[edit]
function NotifyToscSoundWalkLeft ()
NotifyToscSoundWalkRight[edit]
function NotifyToscSoundWalkRight ()
NotifyToscSoundWeapon[edit]
function NotifyToscSoundWeapon ()
PlayArmDrop[edit]
function PlayArmDrop ()
PossessedBy[edit]
function PossessedBy (Controller C)
Overrides: U2Pawn.PossessedBy
ShutdownEffects[edit]
function ShutdownEffects ()
SpawnArm[edit]
function SpawnArm ()
ToggleBurn[edit]
function ToggleBurn ()
ToscStopMoving[edit]
function ToscStopMoving (float Duration)
WentDormant[edit]
function WentDormant (bool bVal)
Overrides: LicenseePawn.WentDormant