Cogito, ergo sum
UE2:U2XMPGame (U2XMP)
Object >> Actor >> Info >> GameInfo >> DialogGameInfo >> U2GameInfo >> U2DeathMatch >> U2TeamGame >> U2XMPGame |
Contents
- 1 Constants
- 2 Properties
- 2.1 Property group 'U2XMPGame'
- 2.1.1 ArtifactCount
- 2.1.2 ArtifactGoal
- 2.1.3 ArtifactList
- 2.1.4 EnergyLevel
- 2.1.5 ItemLimit
- 2.1.6 Score_ArtifactCapture
- 2.1.7 Score_ArtifactGoalAchieved
- 2.1.8 Score_DefendEnergyRelay
- 2.1.9 Score_DefendReplicator
- 2.1.10 Score_DestroyEnergyRelay
- 2.1.11 Score_KillEnemyWithArtifact
- 2.1.12 Score_ShutdownEnemyReplicator
- 2.1.13 Score_TapEnergySource
- 2.2 Default values
- 2.1 Property group 'U2XMPGame'
- 3 Functions
- Package:
- U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Workfile: U2XMPGame.uc $ Created By: Mark Poesch Created On: 6/22/2001 $Author: Mfox $ $Date: 6/28/02 5:37p $ $Revision: 6 $
Constants
MaxArtifacts
Value: 8
Properties
Property group 'U2XMPGame'
ArtifactCount
Type: int
Modifiers: config
number of artifacts to spawn per team (0, 1-8)
Default value: 6
ArtifactGoal
Type: int
Modifiers: config
Default value: 3
ArtifactList
Type: string
Array size: 8 (MaxArtifacts
)
Modifiers: config
artifacts to spawn
Default value, index 0: "U2XMP.ArtifactArmor"
Default value, index 1: "U2XMP.ArtifactHealth"
Default value, index 2: "U2XMP.ArtifactInvisibility"
Default value, index 3: "U2XMP.ArtifactLocator"
Default value, index 4: "U2XMP.ArtifactSpeed"
Default value, index 5: "U2XMP.ArtifactWeaponDamage"
Default value, index 6: "U2XMP.ArtifactArmor"
Default value, index 7: "U2XMP.ArtifactHealth"
EnergyLevel
Type: int
Modifiers: config
propogated to Replicators at game start (0, 100-10000)
Default value: 10000
ItemLimit
Type: int
Modifiers: config
propogated to Replicators at game start (0, 1-10)
Default value: 4
Score_ArtifactCapture
Type: float
Default value: 100.0
Score_ArtifactGoalAchieved
Type: float
Default value: 1000.0
Score_DefendEnergyRelay
Type: float
TBI
Default value: 5.0
Score_DefendReplicator
Type: float
TBI
Default value: 10.0
Score_DestroyEnergyRelay
Type: float
TBI
Default value: 10.0
Score_KillEnemyWithArtifact
Type: float
TBI
Default value: 50.0
Score_ShutdownEnemyReplicator
Type: float
Default value: 20.0
Score_TapEnergySource
Type: float
TBI
Default value: 5.0
Default values
Property | Value |
---|---|
GameAIControllerClasses[0] | "U2XMP.GameAIControllerXMP" |
GameAIControllerClasses[1] | "U2XMP.GameAIControllerXMP" |
GoalScore | 1000 |
MinPlayers | 2 |
Functions
Events
PreBeginPlay
Overrides: U2TeamGame.PreBeginPlay
Other instance functions
AdjustPawnClass
Overrides: U2DeathMatch.AdjustPawnClass
IsGameOver
Overrides: U2DeathMatch.IsGameOver
PickupQuery
Overrides: GameInfo.PickupQuery
Register
RestartPlayer
Overrides: U2DeathMatch.RestartPlayer
ScoreArtifactCapture
ScoreKill
Overrides: U2TeamGame.ScoreKill
ScoreReplicatorShutdown
Overrides: U2GameInfo.ScoreReplicatorShutdown
ShouldRespawn
Overrides: U2DeathMatch.ShouldRespawn
SpawnArtifacts
StartMatch
Overrides: GameInfo.StartMatch