Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:UT2K4SPTab_SingleLadder (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> UT2K4SPTab_Base >> UT2K4SPTab_LadderBase >> UT2K4SPTab_SingleLadder |
Contents
- Package:
- GUI2K4
- Direct subclasses:
- UT2K4SPTab_TeamQualification, UT2K4SPTab_CustomLadder, UT2K4SPTab_Qualification
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Single Player Ladder page with only one ladder
Written by Michiel Hendriks (c) 2003, Epic Games, Inc. All Rights Reserved
Properties
animEntries
Type: array<UT2K4SPTab_LadderBase.AnimData>
animLabels
Type: array<UT2K4SPTab_LadderBase.AnimData>
bHasAnimated
Type: bool
true if we already have animated the ladder, to prevent reanimation when the tab is already visible
Entries
Type: array<UT2K4LadderButton>
EntryLabels
Modifiers: localized
labels to show next to the ladder button, entries should match the ladder
Labels
LadderHeight
Type: float
Dimensions where the ladder tree should be displayed
Default value: 0.8
LadderId
Type: int
The ID of the single ladder to use
Default value: -1
LadderLeft
Type: float
Dimensions where the ladder tree should be displayed
Default value: 0.05
LadderTop
Type: float
Dimensions where the ladder tree should be displayed
Default value: 0.05
Functions
Events
InitComponent
Overrides: UT2K4SPTab_Base.InitComponent
Other instance functions
AnimateLabels
CreateLabels
Create labels to go with the buttons
InitAnimLabels
selectNextMatch
Overrides: UT2K4SPTab_LadderBase.selectNextMatch
Select the next match
ShowPanel
Overrides: UT2K4SPTab_LadderBase.ShowPanel
make sure the main window is set