My program doesn't have bugs. It just develops random features.
UE2:UT2K4SP_CGBloodRites (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_CGBloodRites |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 CheapestBot
- 2.2.2 GetRandomMaps
- 2.2.3 onCancelClick
- 2.2.4 OnCanWindowClose
- 2.2.5 OnConfirmCancel
- 2.2.6 OnMapSelect
- 2.2.7 onOkClick
- 2.2.8 onSelectChar
- 2.2.9 OnWindowClose
- 2.2.10 setChallengeInfo
- 2.2.11 SetupNoPreview
- 2.2.12 StartMatch
- 2.2.13 UpdateDetails
- 2.2.14 UpdateEnemyTeam
- 2.2.15 XButtonClicked
- Package:
- GUI2K4
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Challenge a team and win a team mate
Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved
Properties[edit]
See UT2K4SP_CGBloodRites properties.
Functions[edit]
Events[edit]
HandleParameters[edit]
Overrides: GUIPage.HandleParameters
param1 = preselect enemy team, fully qualified classname. param2 = not empty -> lock team change controlls
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: FloatingWindow.InitComponent
SetVisibility[edit]
event SetVisibility (bool bIsVisible)
Overrides: GUIMultiComponent.SetVisibility
Other instance functions[edit]
CheapestBot[edit]
GetRandomMaps[edit]
function GetRandomMaps ()
onCancelClick[edit]
function bool onCancelClick (GUIComponent Sender)
Cancel button pressed
OnCanWindowClose[edit]
OnConfirmCancel[edit]
function OnConfirmCancel (byte bButton)
Player accepts to pay the penalty
OnMapSelect[edit]
function OnMapSelect (GUIComponent Sender)
onOkClick[edit]
function bool onOkClick (GUIComponent Sender)
Play the selected match, first check if we need to assign team mates
onSelectChar[edit]
function bool onSelectChar (GUIComponent Sender)
OnWindowClose[edit]
function OnWindowClose (optional bool bCancelled)
setChallengeInfo[edit]
function setChallengeInfo (int selectedMap)
SetupNoPreview[edit]
StartMatch[edit]
function StartMatch ()
UpdateDetails[edit]
function UpdateDetails (GUIComponent Sender)
UpdateEnemyTeam[edit]
function UpdateEnemyTeam (GUIComponent Sender)
XButtonClicked[edit]
function bool XButtonClicked (GUIComponent Sender)
Overrides: FloatingWindow.XButtonClicked