Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:UT2K4SP_CGBloodRites (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_CGBloodRites |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 CheapestBot
- 2.2.2 GetRandomMaps
- 2.2.3 onCancelClick
- 2.2.4 OnCanWindowClose
- 2.2.5 OnConfirmCancel
- 2.2.6 OnMapSelect
- 2.2.7 onOkClick
- 2.2.8 onSelectChar
- 2.2.9 OnWindowClose
- 2.2.10 setChallengeInfo
- 2.2.11 SetupNoPreview
- 2.2.12 StartMatch
- 2.2.13 UpdateDetails
- 2.2.14 UpdateEnemyTeam
- 2.2.15 XButtonClicked
- Package:
- GUI2K4
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Challenge a team and win a team mate
Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved
Properties
See UT2K4SP_CGBloodRites properties.
Functions
Events
HandleParameters
Overrides: GUIPage.HandleParameters
param1 = preselect enemy team, fully qualified classname. param2 = not empty -> lock team change controlls
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: FloatingWindow.InitComponent
SetVisibility
event SetVisibility (bool bIsVisible)
Overrides: GUIMultiComponent.SetVisibility
Other instance functions
CheapestBot
GetRandomMaps
function GetRandomMaps ()
onCancelClick
function bool onCancelClick (GUIComponent Sender)
Cancel button pressed
OnCanWindowClose
OnConfirmCancel
function OnConfirmCancel (byte bButton)
Player accepts to pay the penalty
OnMapSelect
function OnMapSelect (GUIComponent Sender)
onOkClick
function bool onOkClick (GUIComponent Sender)
Play the selected match, first check if we need to assign team mates
onSelectChar
function bool onSelectChar (GUIComponent Sender)
OnWindowClose
function OnWindowClose (optional bool bCancelled)
setChallengeInfo
function setChallengeInfo (int selectedMap)
SetupNoPreview
StartMatch
function StartMatch ()
UpdateDetails
function UpdateDetails (GUIComponent Sender)
UpdateEnemyTeam
function UpdateEnemyTeam (GUIComponent Sender)
XButtonClicked
function bool XButtonClicked (GUIComponent Sender)
Overrides: FloatingWindow.XButtonClicked