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UE2:UT2K4SP_CGManoEMano (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_CGManoEMano |
- Package:
- GUI2K4
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Challenge a team for a 1vs1 game
Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved
Properties
See UT2K4SP_CGManoEMano properties.
Structs
ChallengeSettingRecord
Functions
Events
HandleParameters
Overrides: GUIPage.HandleParameters
param1 = preselect enemy team, fully qualified classname. param2 = not empty -> lock team change controlls
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: FloatingWindow.InitComponent
SetVisibility
event SetVisibility (bool bIsVisible)
Overrides: GUIMultiComponent.SetVisibility
Other instance functions
FormatMoney
GetRandomMaps
function GetRandomMaps ()
onCancelClick
function bool onCancelClick (GUIComponent Sender)
Cancel button pressed
OnCanWindowClose
OnConfirmCancel
function OnConfirmCancel (byte bButton)
Player accepts to pay the penalty
OnMapSelect
function OnMapSelect (GUIComponent Sender)
onOkClick
function bool onOkClick (GUIComponent Sender)
Play the selected match, first check if we need to assign team mates
OnWindowClose
function OnWindowClose (optional bool bCancelled)
setChallengeInfo
function setChallengeInfo (int selectedMap)
SetupNoPreview
UpdateDetails
function UpdateDetails (GUIComponent Sender)
UpdateTeamDetails
function UpdateTeamDetails (GUIComponent Sender)
XButtonClicked
function bool XButtonClicked (GUIComponent Sender)
Overrides: FloatingWindow.XButtonClicked