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UE2:UT2MultiplayerHostPage (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2MultiplayerHostPage
Package: 
XInterface
This class in other games:
UT2004

Class: XInterface.UT2MultiplayerHostPage Parent: XInterface.GUIPage

<Enter a description here>

Properties[edit]

BotTabHint[edit]

Type: string

Modifiers: localized


Default value: "Configure any bots that will be in the session..."

BotTabLabel[edit]

Type: string

Modifiers: localized


Default value: "Bot Config"

MainTabHint[edit]

Type: string

Modifiers: localized


Default value: "Choose the starting map and game type to play..."

MainTabLabel[edit]

Type: string

Modifiers: localized


Default value: "Game & Map"

MutatorsTabHint[edit]

Type: string

Modifiers: localized


Default value: "Select and configure any mutators to use..."

MutatorsTabLabel[edit]

Type: string

Modifiers: localized


Default value: "Mutators"

MyTabs[edit]

Type: GUITabControl


pBotConfig[edit]

Type: Tab_InstantActionBotConfig


pMain[edit]

Type: Tab_MultiplayerHostMain


pMutators[edit]

Type: Tab_InstantActionMutators


pRules[edit]

Type: Tab_InstantActionBaseRules


pServer[edit]

Type: Tab_MultiplayerHostServerSettings


RulesTabHint[edit]

Type: string

Modifiers: localized


Default value: "Configure the current game type..."

RulesTabLabel[edit]

Type: string

Modifiers: localized


Default value: "Game Rules"

ServerTabHint[edit]

Type: string

Modifiers: localized


Default value: "Configure all server specific settings..."

ServerTabLabel[edit]

Type: string

Modifiers: localized


Default value: "Server"

Default values[edit]

Property Value
Background Material'InterfaceContent.Backgrounds.bg11'
Controls[0] GUITitleBar'HostHeader'
Controls[1] GUITabControl'HostTabs'
Controls[2] GUITitleBar'HostFooter'
Controls[3] GUIButton'HostPlayButton'
Controls[4] GUIButton'HostBackButton'
OnReOpen InternalOnReOpen;
WinHeight 1.0

Subobjects[edit]

HostBackButton[edit]

Class: XInterface.GUIButton

Property Value
Caption "BACK"
Hint "Cancel Changes and Return to Previous Menu"
OnClick BackButtonClick
StyleName "SquareMenuButton"
WinHeight 0.055
WinLeft 0.0
WinTop 0.93
WinWidth 0.12

HostFooter[edit]

Class: XInterface.GUITitleBar

Property Value
bUseTextHeight False
Justification TXTA_Center
StyleName "Footer"
WinHeight 0.055
WinLeft 0.12
WinTop 0.93
WinWidth 0.76

HostHeader[edit]

Class: XInterface.GUITitleBar

Property Value
Caption "Host Multiplayer Game"
Effect Material'CO_Final'
StyleName "Header"
WinHeight 46.0
WinLeft 0.0
WinTop 0.036406
WinWidth 1.0

HostPlayButton[edit]

Class: XInterface.GUIButton

Property Value
Caption "START"
Hint "Start the server"
OnClick PlayButtonClick
StyleName "SquareMenuButton"
WinHeight 0.055
WinLeft 0.88
WinTop 0.93
WinWidth 0.12

HostTabs[edit]

Class: XInterface.GUITabControl

Property Value
bAcceptsInput True
OnChange TabChange;
TabHeight 0.04
WinHeight 48.0
WinLeft 0.0
WinTop 0.25
WinWidth 1.0

Functions[edit]

Events[edit]

ChangeHint[edit]

event ChangeHint (string NewHint)

Overrides: GUIPage.ChangeHint


Other instance functions[edit]

BackButtonClick[edit]

function bool BackButtonClick (GUIComponent Sender)


ChangeCustomBots[edit]

function ChangeCustomBots (bool Enable)


ChangeGameType[edit]

function ChangeGameType ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


InternalOnReOpen[edit]

function InternalOnReOpen ()


PlayButtonClick[edit]

function bool PlayButtonClick (GUIComponent Sender)


TabChange[edit]

function TabChange (GUIComponent Sender)