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UE2:XVehicleCTFGame (UT2004)

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UT2004 Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame >> xCTFGame >> XVehicleCTFGame
Package: 
XGame

null

Properties[edit]

Property group 'LoadingHints'[edit]

VCTFHints[edit]

Type: array<string>

Modifiers: private, localized


Default value: "You can't carry the flag in a Manta or a Raptor."

Default values[edit]

Property Value
Acronym "VCTF"
bAllowTrans False
bAllowVehicles True
bDefaultTranslocator False
BeaconName "VCTF"
DecoTextName "XGame.xVehicleCTFGame"
Description "Like traditional Capture The Flag, only adding vehicles into the mix! Only ground-based vehicles can carry the flag."
GameName "Vehicle CTF"
MapListType "XInterface.MapListVehicleCTF"
MapPrefix "VCTF"
ScreenShotName "UT2004Thumbnails.VCTFShots"

Functions[edit]

Static functions[edit]

GetAllLoadHints[edit]

static function array<stringGetAllLoadHints (optional bool bThisClassOnly)

Overrides: CTFGame.GetAllLoadHints


NeverAllowTransloc[edit]

static function bool NeverAllowTransloc ()

Overrides: DeathMatch.NeverAllowTransloc


Instance functions[edit]

AllowTransloc[edit]

function bool AllowTransloc ()

Overrides: DeathMatch.AllowTransloc