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UE2:XVehicleCTFGame (UT2004)
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Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame >> xCTFGame >> XVehicleCTFGame |
- Package:
- XGame
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Properties[edit]
Property group 'LoadingHints'[edit]
VCTFHints[edit]
Modifiers: private, localized
Default value: "You can't carry the flag in a Manta or a Raptor."
Default values[edit]
Property | Value |
---|---|
Acronym | "VCTF" |
bAllowTrans | False |
bAllowVehicles | True |
bDefaultTranslocator | False |
BeaconName | "VCTF" |
DecoTextName | "XGame.xVehicleCTFGame" |
Description | "Like traditional Capture The Flag, only adding vehicles into the mix! Only ground-based vehicles can carry the flag." |
GameName | "Vehicle CTF" |
MapListType | "XInterface.MapListVehicleCTF" |
MapPrefix | "VCTF" |
ScreenShotName | "UT2004Thumbnails.VCTFShots" |
Functions[edit]
Static functions[edit]
GetAllLoadHints[edit]
Overrides: CTFGame.GetAllLoadHints
NeverAllowTransloc[edit]
static function bool NeverAllowTransloc ()
Overrides: DeathMatch.NeverAllowTransloc
Instance functions[edit]
AllowTransloc[edit]
function bool AllowTransloc ()
Overrides: DeathMatch.AllowTransloc