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UE2:DeathMatch instance functions (UT2004)
Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddBot
- 1.2 AddDefaultInventory
- 1.3 AddGameSpecificInventory
- 1.4 AdjustSkill
- 1.5 AllowBecomeActivePlayer
- 1.6 AllowTransloc
- 1.7 AtCapacity
- 1.8 BecomeSpectator
- 1.9 CanSpectate
- 1.10 ChangeLoadOut
- 1.11 ChangeName
- 1.12 CheckEndGame
- 1.13 CheckMaxLives
- 1.14 CheckReady
- 1.15 CheckScore
- 1.16 EndGame
- 1.17 EndSpree
- 1.18 FindPlayerStart
- 1.19 FindTeamFor
- 1.20 ForceAddBot
- 1.21 GetBotTeam
- 1.22 GetMinPlayers
- 1.23 GetServerDetails
- 1.24 InitGameReplicationInfo
- 1.25 InitializeBot
- 1.26 InitLogging
- 1.27 InitPlacedBot
- 1.28 InitTeamSymbols
- 1.29 JustStarted
- 1.30 KillBot
- 1.31 Killed
- 1.32 Logout
- 1.33 NeedPlayers
- 1.34 NotifySpree
- 1.35 OverrideInitialBots
- 1.36 PlayEndOfMatchMessage
- 1.37 PlayStartupMessage
- 1.38 PlayWinMessage
- 1.39 PreLoadBot
- 1.40 PreLoadNamedBot
- 1.41 RatePlayerStart
- 1.42 ReduceDamage
- 1.43 Reset
- 1.44 RestartPlayer
- 1.45 ReviewJumpSpots
- 1.46 ScoreKill
- 1.47 ScoreObjective
- 1.48 ShouldRespawn
- 1.49 SpawnBot
- 1.50 StartMatch
- 1.51 TooManyBots
- 1.52 TweakSkill
- 1.53 VehicleScoreKill
- 1.54 WantsPickups
- DeathMatch instance functions in other games:
- UT2003
- Other member categories for this class:
- internal variables
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Instance functions[edit]
AddBot[edit]
AddDefaultInventory[edit]
Overrides: GameInfo.AddDefaultInventory
AddGameSpecificInventory[edit]
Overrides: GameInfo.AddGameSpecificInventory
AdjustSkill[edit]
AllowBecomeActivePlayer[edit]
Overrides: GameInfo.AllowBecomeActivePlayer
AllowTransloc[edit]
AtCapacity[edit]
Overrides: GameInfo.AtCapacity
BecomeSpectator[edit]
Overrides: GameInfo.BecomeSpectator
CanSpectate[edit]
Overrides: GameInfo.CanSpectate
ChangeLoadOut[edit]
Overrides: UnrealMPGameInfo.ChangeLoadOut
ChangeName[edit]
Overrides: GameInfo.ChangeName
CheckEndGame[edit]
Overrides: GameInfo.CheckEndGame
CheckMaxLives[edit]
CheckReady[edit]
CheckScore[edit]
Overrides: GameInfo.CheckScore
EndGame[edit]
Overrides: GameInfo.EndGame
EndSpree[edit]
FindPlayerStart[edit]
Overrides: GameInfo.FindPlayerStart
FindTeamFor[edit]
ForceAddBot[edit]
Overrides: UnrealMPGameInfo.ForceAddBot
GetBotTeam[edit]
GetMinPlayers[edit]
GetServerDetails[edit]
Overrides: UnrealMPGameInfo.GetServerDetails
InitGameReplicationInfo[edit]
Overrides: GameInfo.InitGameReplicationInfo
InitializeBot[edit]
InitLogging[edit]
Overrides: GameInfo.InitLogging
InitPlacedBot[edit]
Overrides: UnrealMPGameInfo.InitPlacedBot
InitTeamSymbols[edit]
JustStarted[edit]
Overrides: GameInfo.JustStarted
KillBot[edit]
Killed[edit]
Overrides: GameInfo.Killed
Logout[edit]
Overrides: GameInfo.Logout
NeedPlayers[edit]
NotifySpree[edit]
OverrideInitialBots[edit]
PlayEndOfMatchMessage[edit]
PlayStartupMessage[edit]
PlayWinMessage[edit]
PreLoadBot[edit]
PreLoadNamedBot[edit]
RatePlayerStart[edit]
Overrides: GameInfo.RatePlayerStart
ReduceDamage[edit]
Overrides: GameInfo.ReduceDamage
Reset[edit]
Overrides: GameInfo.Reset
RestartPlayer[edit]
Overrides: GameInfo.RestartPlayer
ReviewJumpSpots[edit]
Overrides: GameInfo.ReviewJumpSpots
ScoreKill[edit]
Overrides: GameInfo.ScoreKill
ScoreObjective[edit]
Overrides: GameInfo.ScoreObjective
ShouldRespawn[edit]
Overrides: UnrealMPGameInfo.ShouldRespawn
SpawnBot[edit]
StartMatch[edit]
Overrides: GameInfo.StartMatch
TooManyBots[edit]
Overrides: UnrealMPGameInfo.TooManyBots