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UE3:AnimNodeBlendList (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList |
- Package:
- Engine
- Direct subclasses:
- UTAnimBlendBase, AnimNodeBlendByBase, AnimNodeBlendByPhysics, AnimNodeBlendByPosture, AnimNodeBlendBySpeed, AnimNodeRandom
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'AnimNodeBlendList'
bPlayActiveChild
Type: bool
Call play anim when active child is changed
Internal variables
ActiveChildIndex
Type: int
Child currently active - that is, at or ramping up to 100%.
BlendTimeToGo
Type: float
How long before current blend is complete (ie. active child reaches 100%)
TargetWeight
Array of target weights for each child. Size must be the same as the Children array.
Default values
Property | Value | ||||
---|---|---|---|---|---|
Children[0] |
|