My program doesn't have bugs. It just develops random features.

UE3:ColorScaleVolume (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> Actor >> Brush >> Volume >> ColorScaleVolume
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'ColorScaleVolume'

ColorScale

Type: Object.Vector

Desired color scale upon entering volume

Default value:

Member Value
X 1.0
Y 1.0
Z 1.0

InterpTime

Type: float

Interpolation time for the color scale

Default value: 1.0

Default values

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
ReplacementPrimitive None

Events

Touch

event Touch (Actor Other, PrimitiveComponent OtherComp, Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Actor.Touch


UnTouch

event UnTouch (Actor Other)

Overrides: Actor.UnTouch