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UE3:DecalActorBase (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
- Package:
- Engine
- Direct subclasses:
- DecalActor, DecalActorMovable
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Properties[edit]
Property group 'DecalActorBase'[edit]
Decal[edit]
Type: DecalComponent
Modifiers: editconst, const
Default value: DecalComponent'NewDecalComponent'
Default values[edit]
Property | Value |
---|---|
bMovable | False |
bStatic | True |
CollisionType | COLLIDE_CustomDefault |
Components[0] | DecalComponent'NewDecalComponent' |
Components[1] | SpriteComponent'Sprite' |
Components[2] | ArrowComponent'ArrowComponent0' |
TickGroup | TG_DuringAsyncWork |
Subobjects[edit]
ArrowComponent0[edit]
Class: Engine.ArrowComponent
Property | Value |
---|---|
bTreatAsASprite | True |
ReplacementPrimitive | None |
NewDecalComponent[edit]
Class: Engine.DecalComponent
Property | Value |
---|---|
bStaticDecal | True |
DecalTransform | DecalTransform_OwnerAbsolute |
ReplacementPrimitive | None |
Sprite[edit]
Class: Engine.SpriteComponent
Property | Value |
---|---|
AlwaysLoadOnClient | False |
AlwaysLoadOnServer | False |
HiddenGame | True |
ReplacementPrimitive | None |
Scale | 0.15 |
Sprite | Texture2D'EditorResources.S_DecalActorIcon' |