Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:NavMeshPathConstraint (UDK)
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Object >> NavMeshPathConstraint |
- Package:
- Engine
- Direct subclasses:
- NavMeshPath_AlongLine, NavMeshPath_EnforceTwoWayEdges, NavMeshPath_MinDistBetweenSpecsOfType, NavMeshPath_Toward, NavMeshPath_WithinDistanceEnvelope, NavMeshPath_WithinTraversalDist, NavMeshPath_BiasAgainstPolysWithinDistanceOfLocations
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Properties
AddedDirectCost
Type: float
total cost added by this constraint to the saved *real* cost of nodes
AddedHeuristicCost
Type: float
total cost added by this constraint to the heuristic cost of nodes
NextConstraint
Type: NavMeshPathConstraint
Next constraint in the list
NumNodesProcessed
Type: int
number of nodes this constraint has processed
NumThrownOutNodes
Type: int
number of nodes this constraint has returned FALSE for
Events
GetDumpString
event string GetDumpString ()
Recycle
event Recycle ()