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UE3:PBRuleNodeBase (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> PBRuleNodeBase |
- Package:
- Engine
- Direct subclasses:
- PBRuleNodeAlternate, PBRuleNodeCorner, PBRuleNodeEdgeAngle, PBRuleNodeEdgeMesh, PBRuleNodeExtractTopBottom, PBRuleNodeLODQuad, PBRuleNodeMesh, PBRuleNodeOcclusion, PBRuleNodeQuad, PBRuleNodeRandom, PBRuleNodeRepeat, PBRuleNodeSize, PBRuleNodeSplit, PBRuleNodeComment, PBRuleNodeSubRuleset, PBRuleNodeVariation
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Properties
Property group 'PBRuleNodeBase'
Comment
Type: string
Modifiers: editoronly
User defined comment, shown above node
Internal variables
DrawHeight
Type: int
Modifiers: editoronly
DrawWidth
Type: int
Modifiers: editoronly
InDrawY
Type: int
Modifiers: editoronly
NextRules
Type: array<PBRuleLink>
Modifiers: editfixedsize
Default value:
Member | Value |
---|---|
LinkName | 'Next' |
RulePosX
Type: int
Modifiers: editoronly
Visual X position of this rule in editor
RulePosY
Type: int
Modifiers: editoronly
Visual Y position of this rule in editor
Structs
PBRuleLink
Modifiers: native