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UE3:SceneCapture2DActor (UDK)
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Object >> Actor >> SceneCaptureActor >> SceneCapture2DActor |
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SceneCapture2DActor
Place this actor in the level to capture it to a render target texture. Uses a 2D scene capture component
Properties
DrawFrustum
Type: DrawFrustumComponent
Modifiers: const
used to draw the frustum lines and the texture surface
Default value: DrawFrustumComponent'DrawFrust0'
Default values
Subobjects
CamMesh0
Class: Engine.StaticMeshComponent
Property | Value |
---|---|
AlwaysLoadOnClient | False |
AlwaysLoadOnServer | False |
CastShadow | False |
CollideActors | False |
HiddenGame | True |
ReplacementPrimitive | None |
StaticMesh | StaticMesh'EditorMeshes.MatineeCam_SM' |
DrawFrust0
Class: Engine.DrawFrustumComponent
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
FrustumColor |
|
||||||||||
ReplacementPrimitive | None |
SceneCapture2DComponent0
Class: Engine.SceneCapture2DComponent
No new values.