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UE3:SpotLightMovable (UDK)

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UDK Object >> Actor >> Light >> SpotLight >> SpotLightMovable
Package: 
Engine
This class in other games:
UT3

Movable version of SpotLight.

Default values[edit]

Property Value
bHardAttach True
bMovable True
bStatic False
TickGroup TG_DuringAsyncWork

Subobjects[edit]

ArrowComponent0[edit]

Class: Engine.ArrowComponent

Inherits from: SpotLight.ArrowComponent0

Property Value
ReplacementPrimitive None

DrawInnerCone0[edit]

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawInnerCone0

Property Value
ReplacementPrimitive None

DrawLightRadius0[edit]

Class: Engine.DrawLightRadiusComponent

Inherits from: SpotLight.DrawLightRadius0

Property Value
ReplacementPrimitive None

DrawLightSourceRadius0[edit]

Class: Engine.DrawLightRadiusComponent

Inherits from: SpotLight.DrawLightSourceRadius0

Property Value
ReplacementPrimitive None

DrawOuterCone0[edit]

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawOuterCone0

Property Value
ReplacementPrimitive None

SpotLightComponent0[edit]

Class: Engine.SpotLightComponent

Inherits from: SpotLight.SpotLightComponent0

Property Value
CastDynamicShadows True
LightAffectsClassification LAC_DYNAMIC_AND_STATIC_AFFECTING
LightingChannels
Member Value
Dynamic True
PreviewInnerCone DrawLightConeComponent'Engine.Default__SpotLightMovable:DrawInnerCone0'
PreviewLightRadius DrawLightRadiusComponent'Engine.Default__SpotLightMovable:DrawLightRadius0'
PreviewLightSourceRadius DrawLightRadiusComponent'Engine.Default__SpotLightMovable:DrawLightSourceRadius0'
PreviewOuterCone DrawLightConeComponent'Engine.Default__SpotLightMovable:DrawOuterCone0'
UseDirectLightMap False

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: SpotLight.Sprite

Property Value
ReplacementPrimitive None
Sprite Texture2D'EditorResources.LightIcons.Light_Spot_Moveable_DynamicsAndStatics'