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UE3:SpotLight (UT3)

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UT3 Object >> Actor >> Light >> SpotLight
Package: 
Engine
Direct subclasses:
SpotLightMovable, SpotLightToggleable
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Components[1] DrawLightRadiusComponent'DrawLightRadius0'
Components[2] DrawLightConeComponent'DrawInnerCone0'
Components[3] DrawLightConeComponent'DrawOuterCone0'
Components[4] SpotLightComponent'SpotLightComponent0'
Components[5] ArrowComponent'ArrowComponent0'
DesiredRotation
Member Value
Pitch -16384
Roll 0
Yaw 0
LightComponent SpotLightComponent'SpotLightComponent0'
Rotation
Member Value
Pitch -16384
Roll 0
Yaw 0

Subobjects[edit]

ArrowComponent0[edit]

Class: Engine.ArrowComponent

Property Value
ArrowColor
Member Value
A 255
B 255
G 200
R 150

DrawInnerCone0[edit]

Class: Engine.DrawLightConeComponent

No new values.

DrawLightRadius0[edit]

Class: Engine.DrawLightRadiusComponent

No new values.

DrawOuterCone0[edit]

Class: Engine.DrawLightConeComponent

Property Value
ConeColor
Member Value
A 255
B 255
G 255
R 200

SpotLightComponent0[edit]

Class: Engine.SpotLightComponent

Property Value
CastDynamicShadows False
LightAffectsClassification LAC_STATIC_AFFECTING
LightingChannels
Member Value
Dynamic False
PreviewInnerCone DrawLightConeComponent'Engine.Default__SpotLight:DrawInnerCone0'
PreviewLightRadius DrawLightRadiusComponent'Engine.Default__SpotLight:DrawLightRadius0'
PreviewOuterCone DrawLightConeComponent'Engine.Default__SpotLight:DrawOuterCone0'
UseDirectLightMap True

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Light.Sprite

Property Value
Sprite Texture2D'EngineResources.LightIcons.Light_Spot_Stationary_Statics'