Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UIProgressBar (UDK)
Object >> UIRoot >> UIScreenObject >> UIObject >> UIProgressBar |
- Package:
- Engine
- Implemented interfaces:
- UIDataStorePublisher
- This class in other games:
- UT3
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Properties
Property group 'Appearance'
bDrawOverlay
Type: bool
specifies whether to draw the overlay texture or not
ProgressBarOrientation
Type: UIRoot.EUIOrientation
Controls whether this progressbar is vertical or horizontal
Property group 'Components'
BackgroundImageComponent
Type: UIComp_DrawImage
Modifiers: editinline, const, noclear
Component for rendering the background image
Default value: UIComp_DrawImage'ProgressBarBackgroundImageTemplate'
FillImageComponent
Type: UIComp_DrawImage
Modifiers: editinline, const, noclear
Component for rendering the fill image
Default value: UIComp_DrawImage'ProgressBarFillImageTemplate'
OverlayImageComponent
Type: UIComp_DrawImage
Modifiers: editinline, const, noclear
Component for rendering the overlay image
Default value: UIComp_DrawImage'ProgressBarOverlayImageTemplate'
Property group 'Data'
DataSource
Type: UIRoot.UIDataStoreBinding
Modifiers: editconst, private
The data source that this progressbar's value will be linked to.
Default value:
Member | Value |
---|---|
RequiredFieldType | DATATYPE_RangeProperty |
ProgressBarValue
Type: UIRoot.UIRangeData
The value and range parameters for this progressbar.
Default value:
Member | Value |
---|---|
CurrentValue | 33.0 |
MaxValue | 100.0 |
NudgeValue | 1.0 |
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bSupportsPrimaryStyle | False | ||||||
DefaultStates[2] | Class'Engine.UIState_Focused' | ||||||
DefaultStates[3] | Class'Engine.UIState_Active' | ||||||
DefaultStates[4] | Class'Engine.UIState_Pressed' | ||||||
Position |
|
||||||
PrimaryStyle |
|
Subobjects
ProgressBarBackgroundImageTemplate
Class: Engine.UIComp_DrawImage
Property | Value | ||||
---|---|---|---|---|---|
ImageStyle |
|
||||
StyleResolverTag | 'Background Image Style' |
ProgressBarFillImageTemplate
Class: Engine.UIComp_DrawImage
Property | Value | ||||
---|---|---|---|---|---|
ImageStyle |
|
||||
StyleResolverTag | 'Fill Image Style' |
ProgressBarOverlayImageTemplate
Class: Engine.UIComp_DrawImage
Property | Value |
---|---|
StyleResolverTag | 'Overlay Image Style' |
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIObject.WidgetEventComponent
No new values.
Functions
Native functions
ClearBoundDataStores
Specified by: UIDataStoreSubscriber.ClearBoundDataStores
Notifies this subscriber to unbind itself from all bound data stores
GetBoundDataStores
Specified by: UIDataStoreSubscriber.GetBoundDataStores
Retrieves the list of data stores bound by this subscriber.
Parameters:
- out_BoundDataStores - receives the array of data stores that subscriber is bound to.
GetDataStoreBinding
Specified by: UIDataStoreSubscriber.GetDataStoreBinding
Retrieves the markup string corresponding to the data store that this object is bound to.
Parameters:
- BindingIndex - optional parameter for indicating which data store binding is being requested for those objects which have multiple data store bindings. How this parameter is used is up to the class which implements this interface, but typically the "primary" data store will be index 0.
Returns:
- a datastore markup string which resolves to the datastore field that this object is bound to, in the format: <DataStoreTag:DataFieldTag>
GetValue
Gets the current value of this progressbar
Parameters:
- bPercentageValue - TRUE to format the result as a percentage of the total range of this progressbar.
NotifyDataStoreValueUpdated
Specified by: UIDataStoreSubscriber.NotifyDataStoreValueUpdated
Handler for the UIDataStore.OnDataStoreValueUpdated delegate. Used by data stores to indicate that some data provided by the data has changed. Subscribers should use this function to refresh any data store values being displayed with the updated value. notify subscribers when they should refresh their values from this data store.
Parameters:
- SourceDataStore - the data store that generated the refresh notification; useful for subscribers with multiple data store bindings, to tell which data store sent the notification.
- PropertyTag - the tag associated with the data field that was updated; Subscribers can use this tag to determine whether there is any need to refresh their data values.
- SourceProvider - for data stores which contain nested providers, the provider that contains the data which changed.
- ArrayIndex - for collection fields, indicates which element was changed. value of INDEX_NONE indicates not an array or that the entire array was updated.
RefreshSubscriberValue
Specified by: UIDataStoreSubscriber.RefreshSubscriberValue
Resolves this subscriber's data store binding and updates the subscriber with the current value from the data store.
Returns:
- TRUE if this subscriber successfully resolved and applied the updated value.
SaveSubscriberValue
Specified by: UIDataStorePublisher.SaveSubscriberValue
Resolves this subscriber's data store binding and publishes this subscriber's value to the appropriate data store.
Parameters:
- out_BoundDataStores - contains the array of data stores that widgets have saved values to. Each widget that implements this method should add its resolved data store to this array after data values have been published. Once SaveSubscriberValue has been called on all widgets in a scene, OnCommit will be called on all data stores in this array.
- BindingIndex - optional parameter for indicating which data store binding is being requested for those objects which have multiple data store bindings. How this parameter is used is up to the class which implements this interface, but typically the "primary" data store will be index 0.
Returns:
- TRUE if the value was successfully published to the data store.
SetDataStoreBinding
Specified by: UIDataStoreSubscriber.SetDataStoreBinding
Sets the data store binding for this object to the text specified.
Parameters:
- MarkupText - a markup string which resolves to data exposed by a data store. The expected format is: <DataStoreTag:DataFieldTag>
- BindingIndex - optional parameter for indicating which data store binding is being requested for those objects which have multiple data store bindings. How this parameter is used is up to the class which implements this interface, but typically the "primary" data store will be index 0.
SetValue
Change the value of this progressbar at runtime.
Parameters:
- NewValue - the new value for the progressbar.
- bPercentageValue - TRUE indicates that the new value is formatted as a percentage of the total range of this progressbar.
Returns:
- TRUE if the progressbar's value was changed
Other instance functions
SetBackgroundImage
Changes the background image for this progressbar, creating the wrapper UITexture if necessary.
Parameters:
- NewBarImage - the new surface to use for the progressbar's background image
SetFillImage
Changes the fill image for this progressbar, creating the wrapper UITexture if necessary.
Parameters:
- NewImage - the new surface to use for progressbar's marker
SetOverlayImage
Changes the overlay image for this progressbar, creating the wrapper UITexture if necessary.
Parameters:
- NewOverlayImage - the new surface to use for the progressbar's overlay image