There is no spoon
UE3:UTDmgType_ShockPrimary (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> DamageType >> UTDamageType >> UTDmgType_ShockPrimary |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CustomTauntIndex | 4 | ||||||||||
DamageBodyMatColor |
|
||||||||||
DamageCameraAnim | CameraAnim'Camera_FX.ShockRifle.C_WP_ShockRifle_Hit_Shake' | ||||||||||
DamagedFFWaveform | ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockPrimary:ForceFeedbackWaveform0' | ||||||||||
DamageOverlayTime | 0.3 | ||||||||||
DamageWeaponClass | Class'UTGame.UTWeap_ShockRifleBase' | ||||||||||
DeathOverlayTime | 0.6 | ||||||||||
DeathStatsName | 'DEATHS_SHOCKRIFLE' | ||||||||||
DeathString | "`o was fatally enlightened by `k's Shock beam." | ||||||||||
FemaleSuicide | "`o somehow managed to shoot herself with the Shock Rifle." | ||||||||||
GibPerterbation | 0.75 | ||||||||||
KDamageImpulse | 1500.0 | ||||||||||
KilledFFWaveform | ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockPrimary:ForceFeedbackWaveform1' | ||||||||||
KillStatsName | 'KILLS_SHOCKRIFLE' | ||||||||||
MaleSuicide | "`o somehow managed to shoot himself with the Shock Rifle." | ||||||||||
NodeDamageScaling | 0.8 | ||||||||||
SuicideStatsName | 'SUICIDES_SHOCKRIFLE' | ||||||||||
VehicleDamageScaling | 0.7 | ||||||||||
VehicleMomentumScaling | 2.0 |