I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:UTGib_RobotHead (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> UTGib >> UTGib_Robot >> UTGib_RobotHead |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values
Property | Value | ||||
---|---|---|---|---|---|
GibMeshesData[0] |
|
||||
HitSound | SoundCue'A_Character_BodyImpacts.BodyImpacts.A_Character_RobotImpact_HeadshotRoll_Cue' |
Subobjects
GibLightEnvironmentComp
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib_Robot.GibLightEnvironmentComp
No new values.