My program doesn't have bugs. It just develops random features.
UE3:UTMutator_SlowTimeKills (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
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Properties
RampUpTime
Type: float
Default value: 0.1
SlowSpeed
Type: float
Default value: 0.25
SlowTime
Type: float
Default value: 0.3
Default values
Property | Value |
---|---|
GroupNames[0] | "GAMESPEED" |
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: UTMutator.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Functions
Events
Timer
event Timer ()
Overrides: Actor.Timer
Other instance functions
MutatorIsAllowed
function bool MutatorIsAllowed ()
Overrides: UTMutator.MutatorIsAllowed
ScoreKill
function ScoreKill (Controller Killer, Controller Killed)
Overrides: Mutator.ScoreKill
States
Rampup
Rampup.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)