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UE3:UTOnslaughtMiningRobot (UT3)

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UT3 Object >> Actor >> Pawn >> GamePawn >> UTOnslaughtMiningRobot
Package: 
UTGame
Direct subclass:
UTOnslaughtMiningRobot_Content

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

bIsCarryingOre

Type: bool

Modifiers: repnotify


bIsWorking

Type: bool

Modifiers: repnotify


CarriedOre

Type: StaticMeshComponent


ControllingNode

Type: UTOnslaughtNodeObjective


ExplosionSound

Type: SoundCue


ExplosionTemplate

Type: ParticleSystem


Home

Type: UTOnslaughtTarydiumProcessor


OreQuantity

Type: float


Subobjects

Arrow

Class: Engine.ArrowComponent

Inherits from: GamePawn.Arrow

No new values.

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: GamePawn.CollisionCylinder

No new values.

Sprite

Class: Engine.SpriteComponent

Inherits from: GamePawn.Sprite

No new values.

Functions

Native functions

GetTeamNum

simulated native function byte GetTeamNum ()

Overrides: Pawn.GetTeamNum


Events

Destroyed

simulated event Destroyed ()

Overrides: Pawn.Destroyed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Pawn.PostBeginPlay


ReplicatedEvent

simulated event ReplicatedEvent (name VarName)

Overrides: Pawn.ReplicatedEvent


Other instance functions

PlayDying

simulated function PlayDying (class<DamageTypeDamageType, Object.Vector HitLoc)

Overrides: Pawn.PlayDying


SetCarryingOre

simulated function SetCarryingOre (bool bNewValue)


StartWorking

simulated function StartWorking ()