Always snap to grid
UE3:UTPawn_WeldingRobot (UT3)
Contents
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
ControllerClass | Class'UTGameContent.UTPawn_WeldingRobotController' |
DefaultFamily | Class'UTGame.UTFamilyInfo_Liandri_Male' |
SoundGroupClass | Class'UTGame.UTPawnSoundGroup_Liandri' |
Subobjects
AmbientSoundComponent
Class: UTGame.UTAmbientSoundComponent
Inherits from: UTPawn.AmbientSoundComponent
No new values.
AmbientSoundComponent2
Class: UTGame.UTAmbientSoundComponent
Inherits from: UTPawn.AmbientSoundComponent2
No new values.
Arrow
Class: Engine.ArrowComponent
Inherits from: UTPawn.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTPawn.CollisionCylinder
No new values.
FirstPersonArms
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTPawn.FirstPersonArms
Property | Value |
---|---|
Animations | AnimNodeSequence'UTGameContent.Default__UTPawn_WeldingRobot:FirstPersonArms.MeshSequenceA' |
FirstPersonArms2
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTPawn.FirstPersonArms2
Property | Value |
---|---|
Animations | AnimNodeSequence'UTGameContent.Default__UTPawn_WeldingRobot:FirstPersonArms2.MeshSequenceB' |
GooDeath
Class: Engine.ParticleSystemComponent
Inherits from: UTPawn.GooDeath
No new values.
MyLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTPawn.MyLightEnvironment
No new values.
OverlayMeshComponent0
Class: Engine.SkeletalMeshComponent
Inherits from: UTPawn.OverlayMeshComponent0
No new values.
WPawnSkeletalMeshComponent
Class: Engine.SkeletalMeshComponent
Inherits from: UTPawn.WPawnSkeletalMeshComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AnimSets[0] | AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale' | ||||||||
AnimSets[1] | AnimSet'CH_Corrupt_Cine.Mesh.K_CH_WeldingRobot' | ||||||||
PhysicsAsset | PhysicsAsset'CH_AnimCorrupt.Mesh.SK_CH_Corrupt_Male_Physics' | ||||||||
SkeletalMesh | SkeletalMesh'CH_Corrupt_Cine.Mesh.SK_CH_WeldingRobot' | ||||||||
Translation |
|
Events
TakeDamage
Overrides: UTPawn.TakeDamage
(Description copied from UTPawn.TakeDamage)
We override TakeDamage and allow the weapon to modify it
See: Pawn.TakeDamage