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UE3:UTPickupFactory_JumpBoots (UT3)

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UT3 Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTPowerupPickupFactory >> UTPickupFactory_JumpBoots
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
BaseBrightEmissive
Member Value
A 1.0
B 1.0
G 25.0
R 25.0
BaseDimEmissive
Member Value
A 1.0
B 0.01
G 1.0
R 1.0
bHasLocationSpeech True
bIsSuperItem False
Components[5] AudioComponent'BootsReady'
InventoryType Class'UTGameContent.UTJumpBoots'
LocationSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingForTheJumpBoots'
LocationSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingForTheJumpBoots'
LocationSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingForTheJumpBoots'
PickupReadySound AudioComponent'BootsReady'
PickupStatName 'PICKUPS_JUMPBOOTS'
PivotTranslation
Member Value
X 0.0
Y 20.0
Z 0.0
RespawnSound SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_JumpBoots_SpawnCue'

Subobjects[edit]

BaseMeshComp[edit]

Class: Engine.StaticMeshComponent

Inherits from: UTPowerupPickupFactory.BaseMeshComp

No new values.

BootsReady[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_JumpBoots_GroundLoopCue'

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTPowerupPickupFactory.CollisionCylinder

No new values.

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTPowerupPickupFactory.PathRenderer

No new values.

PickupLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTPowerupPickupFactory.PickupLightEnvironment

No new values.

StaticMeshComponent1[edit]

Class: Engine.StaticMeshComponent

Inherits from: UTPowerupPickupFactory.StaticMeshComponent1

No new values.