Mostly Harmless
UE3:UTPlayerInput (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> Interaction >> Input >> PlayerInput >> GamePlayerInput >> UTPlayerInput |
- Package:
- UTGame
- Within class:
- UTPlayerController
- Direct subclass:
- UTConsolePlayerInput
- This class in other games:
- UT3
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Properties
bHoldDuck
Type: bool
ForcedDoubleClick
Type: Actor.EDoubleClickDir
LastDuckTime
Type: float
Default values
Property | Value |
---|---|
bEnableFOVScaling | True |
Functions
Exec functions
Duck
simulated exec function Duck ()
Jump
exec function Jump ()
Overrides: PlayerInput.Jump
UnDuck
simulated exec function UnDuck ()
Native functions
GetUTBindNameFromCommand
Will return the BindName based on the BindCommand
Events
PlayerInput
event PlayerInput (float DeltaTime)
Overrides: PlayerInput.PlayerInput