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UE3:UTPlayerInput (UDK)

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UDK Object >> UIRoot >> Interaction >> Input >> PlayerInput >> GamePlayerInput >> UTPlayerInput
Package: 
UTGame
Within class: 
UTPlayerController
Direct subclass:
UTConsolePlayerInput
This class in other games:
UT3


Properties

bHoldDuck

Type: bool


ForcedDoubleClick

Type: Actor.EDoubleClickDir


LastDuckTime

Type: float


Default values

Property Value
bEnableFOVScaling True

Functions

Exec functions

Duck

simulated exec function Duck ()


Jump

exec function Jump ()

Overrides: PlayerInput.Jump


UnDuck

simulated exec function UnDuck ()


Native functions

GetUTBindNameFromCommand

native function string GetUTBindNameFromCommand (string BindCommand)

Will return the BindName based on the BindCommand

Events

PlayerInput

event PlayerInput (float DeltaTime)

Overrides: PlayerInput.PlayerInput