Cogito, ergo sum

UE3:UTProj_SeekingRocket (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_SeekingRocket
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

BaseTrackingStrength[edit]

Type: float

Tracking strength multiplier

Default value: 1.0

bSuperSeekAirTargets[edit]

Type: bool


InitialDir[edit]

Type: Object.Vector


LastLockWarningTime[edit]

Type: float

The last time a lock message was sent

LockWarningInterval[edit]

Type: float

How long before re-sending the next Lock On message update

Seeking[edit]

Type: Actor


Default values[edit]

Property Value
bRotationFollowsVelocity True
CheckRadius 0.0
MyDamageType Class'UTGame.UTDmgType_SeekingRocket'

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTProj_Rocket.CollisionCylinder

Property Value
ReplacementPrimitive None