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Difference between revisions of "UE3:UTSeqCond CheckWeapon (UDK)"

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Revision as of 05:24, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_CheckWeapon
Package: 
UTGame
This class in other games:
UT3


Properties

Property group 'UTSeqCond_CheckWeapon'

TestForWeaponClass

Type: class<UTWeapon>


Internal variables

Target

Type: Actor


Default values

Property Value
ObjName "UTWeaponTest"
OutputLinks[0]
Member Value
LinkDesc "Weapon Equipped"
OutputLinks[1]
Member Value
LinkDesc "Weapon Not Equipped"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Target"
MaxVars 1
PropertyName 'Target'

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.