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UE3:UTSeqEvent_TouchStatus (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_Touch >> UTSeqEvent_TouchStatus |
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Properties[edit]
bCheckingTouch[edit]
Type: bool
Modifiers: const, private, transient
internal - set when checking activation; indicates whether it's a touch check or untouch check
Default values[edit]
Property | Value | ||||
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bForceOverlapping | False | ||||
MaxTriggerCount | 0 | ||||
ObjName | "Touch Status" | ||||
OutputLinks[0] |
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OutputLinks[1] |
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ReTriggerDelay | 0.0 |