Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTUIScene_Hud (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:02, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 8))

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_Hud
Package: 
UTGame
Direct subclasses:
UTHudScene_Deathmatch, UTUIScene_CommandMenu, UTUIScene_MidGameMenu, UTUIScene_MOTD, UTUIScene_Scoreboard
This class in other games:
UT3


Default values[edit]

Property Value
bDisplayCursor False
bExemptFromAutoClose True
bPauseGameWhileActive False
bRenderParentScenes True
SceneInputMode INPUTMODE_None
SceneSkin UISkin'UI_InGameHud.UTHUDSkin'

Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTUIScene.SceneEventComponent

No new values.