I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:UTUITabPage_Chat (UDK)
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTTabPage_MidGame >> UTUITabPage_Chat |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- This class in other games:
- UT3
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Properties[edit]
ChatEdit[edit]
Type: UIEditBox
Modifiers: transient
ChatPanel[edit]
Type: UIPanel
Modifiers: transient
ChatText[edit]
Type: UILabel
Modifiers: transient
ConsoleTextCnt[edit]
Type: int
Modifiers: transient
Default values[edit]
Property | Value |
---|---|
OnTick | TabTick |
bRequiresTick | True |
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTTabPage_MidGame.WidgetEventComponent
No new values.
Functions[edit]
Events[edit]
PostInitialize[edit]
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized. While the Initialized event is only called when a widget is initialized for the first time, PostInitialize() will be called every time this widget receives a call to Initialize(), even if the widget was already initialized. Examples would be reparenting a widget.
Other instance functions[edit]
EditBoxSubmit[edit]
PreRenderCallBack[edit]
TabTick[edit]
This tab is being ticked