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UE3:UTVWeap_LeviathanTurretBeam (UT3)
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Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_LeviathanTurretBase >> UTVWeap_LeviathanTurretBeam |
- Package:
- UTGameContent
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Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
BulletWhip | SoundCue'A_Weapon_ShockRifle.Cue.A_Weapon_SR_WhipCue' | ||||||
DefaultImpactEffect |
|
||||||
FireInterval[0] | 0.3 | ||||||
FireTriggerTags[0] | 'TurretBeamMF_L' | ||||||
FireTriggerTags[1] | 'TurretBeamMF_R' | ||||||
InstantHitDamage[0] | 35.0 | ||||||
InstantHitDamageTypes[0] | Class'UTGameContent.UTDmgType_LeviathanBeam' | ||||||
InstantHitMomentum[0] | 60000.0 | ||||||
ItemName | "Laser Turret" | ||||||
VehicleClass | Class'UTGameContent.UTVehicle_Leviathan_Content' | ||||||
WeaponFireSnd[0] | SoundCue'A_Weapon_ShockRifle.Cue.A_Weapon_SR_FireCue' |
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVWeap_LeviathanTurretBase.FirstPersonMesh
No new values.
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVWeap_LeviathanTurretBase.PickupMesh
No new values.