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UE3:UTVWeap_StealthGunContent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_NightshadeGun >> UTVWeap_StealthGunContent |
- Package:
- UTGameContent
- Direct subclasses:
- UTVWeap_StealthbenderGun, UTVWeap_NightshadeGun_Content
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Default values[edit]
Property | Value | ||||||||||||||||
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AltFireModeChangeSound | SoundCue'A_Vehicle_Nightshade.Nightshade.A_Vehicle_Nightshade_SwitchDeployables_Cue' | ||||||||||||||||
DeployableList[0] |
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DeployableList[1] |
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DeployableList[2] |
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DeployableList[3] |
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DeployedItemSound | SoundCue'A_Vehicle_Nightshade.Nightshade.A_Vehicle_Nightshade_DropItem_Cue' | ||||||||||||||||
IconCoords[0] |
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IconCoords[1] |
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IconCoords[2] |
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IconCoords[3] |
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LinkBreakDelay | 0.5 | ||||||||||||||||
LinkFlexibility | 0.5 |
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVWeap_NightshadeGun.FirstPersonMesh
No new values.
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVWeap_NightshadeGun.PickupMesh
No new values.