Mostly Harmless
UE3:UTWeaponLocker_Content (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTWeaponLocker >> UTWeaponLocker_Content |
- Package:
- UTGameContent
- This class in other games:
- UT3
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Default values[edit]
Property | Value |
---|---|
ActiveEffectTemplate | ParticleSystem'GP_Onslaught.Effects.P_Ons_WeaponLocker_Core_Equipped' |
AmbientEffect | UTParticleSystemComponent'ParticleSystem0' |
Components[4] | UTParticleSystemComponent'ParticleSystem0' |
Components[5] | UTParticleSystemComponent'ParticleSystem1' |
InactiveEffectTemplate | ParticleSystem'GP_Onslaught.Effects.P_Ons_WeaponLocker_Core_Neutral' |
PickUpWaveForm | ForceFeedbackWaveform'UTGameContent.Default__UTWeaponLocker_Content:ForceFeedbackWaveformPickUp' |
ProximityEffect | UTParticleSystemComponent'ParticleSystem1' |
WeaponSpawnEffectTemplate | ParticleSystem'GP_Onslaught.Effects.P_Ons_WeaponLocker_Weapon_Spawn' |
Subobjects[edit]
BaseMeshComp[edit]
Class: Engine.StaticMeshComponent
Inherits from: UTWeaponLocker.BaseMeshComp
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
BlockNonZeroExtent | False | ||||||||||
CollideActors | True | ||||||||||
MaxDrawDistance | 8000.0 | ||||||||||
RBChannel | RBCC_Nothing | ||||||||||
RBCollideWithChannels |
|
||||||||||
ReplacementPrimitive | None | ||||||||||
StaticMesh | StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Weapon_Locker' | ||||||||||
Translation |
|
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTWeaponLocker.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |
ParticleSystem0[edit]
Class: UTGame.UTParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
CachedMaxDrawDistance | 8000.0 | ||||||||
MaxDrawDistance | 8000.0 | ||||||||
ReplacementPrimitive | None | ||||||||
Translation |
|
ParticleSystem1[edit]
Class: UTGame.UTParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
CachedMaxDrawDistance | 1000.0 | ||||||||
MaxDrawDistance | 1000.0 | ||||||||
ReplacementPrimitive | None | ||||||||
Template | ParticleSystem'GP_Onslaught.Effects.P_Ons_WeaponLocker_Core_Active' | ||||||||
Translation |
|
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: UTWeaponLocker.PathRenderer
Property | Value |
---|---|
ReplacementPrimitive | None |
PickupLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTWeaponLocker.PickupLightEnvironment
No new values.