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UE3:WebServer (UT3)

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UT3 Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> WebServer
Package: 
UWeb
This class in other games:
UT, UT2003, U2XMP, UE2Runtime, U2, UT2004, UDK

null

Properties

ApplicationObjects

Type: WebApplication

Array size: 10


ApplicationPaths

Type: string

Array size: 10

Modifiers: config


Default value, index 0: "/ServerAdmin"

Default value, index 1: "/images"

Applications

Type: string

Array size: 10

Modifiers: config


Default value, index 0: "WebAdmin.UTServerAdmin"

Default value, index 1: "WebAdmin.UTImageServer"

bEnabled

Type: bool

Modifiers: config


ConnectionCount

Type: int


ConnId

Type: int


DefaultApplication

Type: int

Modifiers: config


ExpirationSeconds

Type: int

Modifiers: config

How long images can be cached .. default is 24 hours

Default value: 86400

ListenPort

Type: int

Modifiers: config


Default value: 80

MaxConnections

Type: int

Modifiers: config


Default value: 18

ServerName

Type: string

Modifiers: config


ServerURL

Type: string


Default values

Property Value
AcceptClass Class'UWeb.WebConnection'

Subobjects

Sprite

Class: Engine.SpriteComponent

Inherits from: TcpLink.Sprite

No new values.

Functions

Events

Destroyed

event Destroyed ()

Overrides: Actor.Destroyed


GainedChild

event GainedChild (Actor C)

Overrides: Actor.GainedChild


LostChild

event LostChild (Actor C)

Overrides: Actor.LostChild


PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

GetApplication

function WebApplication GetApplication (string URI, out string SubURI)