I love the smell of UnrealEd crashing in the morning. – tarquin

Difference between revisions of "User:00zX/GameDex Framework (UDK)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(GameDex: Framework (UDK))
Line 15: Line 15:
 
**Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
 
**Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
 
**Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.
 
**Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.
 
 
====Future Directions====
 
====Future Directions====
*Support for Vectors, Rotators and Color truples through the use of a Sub-DataType.
+
*Expanded array functionality.
 
+
**Support for Vectors, Rotators and Color truples through the use of a Sub-DataType.
 +
**Various sorting algorithms based on their performance, right now we have a 1,000,000 iteration hard limit. Best methods will contain least amount of iterations+speed.
 +
*Skiplists
 
====Project Tree====
 
====Project Tree====
 
''Classes''
 
''Classes''

Revision as of 14:15, 4 April 2010

GameDex: Framework (UDK)

Status: PreAlpha (Re-Protyping)

Repository: GameDex @ GitHub - Currently this is the UT3 version only. Will be updated on first alpha commit!

Description

A UDK port of the GameDex Framework for Unreal Tournament 3.

Features

  • New mutator/object system.
    • All gamerules now extend from object, there are a few minor limitations over using actors.
  • Expanded array functionality.
    • Uses Preprocessor macros for Pseudo-Generic Types.
    • Adds Complex Types, which allow type wrapping through the use of an integer exponent.
    • Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
    • Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.

Future Directions

  • Expanded array functionality.
    • Support for Vectors, Rotators and Color truples through the use of a Sub-DataType.
    • Various sorting algorithms based on their performance, right now we have a 1,000,000 iteration hard limit. Best methods will contain least amount of iterations+speed.
  • Skiplists

Project Tree

Classes

Macros

Packages

  • MDB_ArrayFunc - Contains all classes which expand array functionality.
  • MDB_GameDex - Main package containing all the base functionality classes.

Initial Prototypes

UT3: GameDex Framework - Status: Beta