I don't need to test my programs. I have an error-correcting modem.
UE1:Human (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> PlayerPawn >> UnrealIPlayer >> Human |
- Package:
- UnrealShare
- Direct subclasses:
- Female, Male, UPakPlayer
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Human.
[edit] Default values
| Property | Value |
|---|---|
| BaseEyeHeight | 23.0 |
| bIsHuman | True |
| Buoyancy | 99.0 |
| CollisionHeight | 39.0 |
| CollisionRadius | 17.0 |
| EyeHeight | 23.0 |
| Footstep1 | Sound'UnrealShare.Female.stwalk1' |
| Footstep2 | Sound'UnrealShare.Female.stwalk2' |
| Footstep3 | Sound'UnrealShare.Female.stwalk3' |
[edit] Instance functions
[edit] PlayCrawling
function PlayCrawling ()
Overrides: Pawn.PlayCrawling
[edit] PlayDuck
function PlayDuck ()
Overrides: Pawn.PlayDuck
[edit] PlayDying
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: Pawn.PlayDying
[edit] PlayFeignDeath
function PlayFeignDeath ()
Overrides: PlayerPawn.PlayFeignDeath
[edit] PlayFiring
function PlayFiring ()
Overrides: Pawn.PlayFiring
[edit] PlayGutHit
function PlayGutHit (float tweentime)
Overrides: Pawn.PlayGutHit
[edit] PlayHeadHit
function PlayHeadHit (float tweentime)
Overrides: Pawn.PlayHeadHit
[edit] PlayInAir
function PlayInAir ()
Overrides: Pawn.PlayInAir
[edit] PlayLanded
function PlayLanded (float impactVel)
Overrides: Pawn.PlayLanded
[edit] PlayLeftHit
function PlayLeftHit (float tweentime)
Overrides: Pawn.PlayLeftHit
[edit] PlayRecoil
function PlayRecoil (float Rate)
Overrides: Pawn.PlayRecoil
[edit] PlayRightHit
function PlayRightHit (float tweentime)
Overrides: Pawn.PlayRightHit
[edit] PlayRising
function PlayRising ()
Overrides: PlayerPawn.PlayRising
[edit] PlayRunning
function PlayRunning ()
Overrides: Pawn.PlayRunning
[edit] PlaySwimming
function PlaySwimming ()
Overrides: PlayerPawn.PlaySwimming
[edit] PlayTurning
function PlayTurning ()
Overrides: PlayerPawn.PlayTurning
[edit] PlayWaiting
function PlayWaiting ()
Overrides: Pawn.PlayWaiting
[edit] PlayWalking
function PlayWalking ()
Overrides: Pawn.PlayWalking
[edit] PlayWeaponSwitch
function PlayWeaponSwitch (Weapon NewWeapon)
Overrides: Pawn.PlayWeaponSwitch
[edit] TweenToRunning
function TweenToRunning (float tweentime)
Overrides: Pawn.TweenToRunning
[edit] TweenToSwimming
function TweenToSwimming (float tweentime)
Overrides: Pawn.TweenToSwimming
[edit] TweenToWaiting
function TweenToWaiting (float tweentime)
Overrides: Pawn.TweenToWaiting
[edit] TweenToWalking
function TweenToWalking (float tweentime)
Overrides: Pawn.TweenToWalking
