Always snap to grid

UE1:Scout (RTNP)

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RTNP Object >> Actor >> Pawn >> Scout

Contents

Package: 
Engine
This class in other games:
U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Scout used for path generation.

[edit] Default values

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bProjTarget False
CollisionHeight 50.0
CollisionRadius 52.0
CombatStyle 4.3634678E24
SightRadius 4100.0

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay