Always snap to grid
UE1:Scout (RTNP)
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Scout used for path generation.
[edit] Default values
| Property | Value |
|---|---|
| AccelRate | 1.0 |
| bBlockActors | False |
| bBlockPlayers | False |
| bCollideActors | False |
| bCollideWorld | False |
| bProjTarget | False |
| CollisionHeight | 50.0 |
| CollisionRadius | 52.0 |
| CombatStyle | 4.3634678E24 |
| SightRadius | 4100.0 |
[edit] Events
[edit] PreBeginPlay
event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay
