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UE2:HudBCaptureTheFlag (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
(Redirected from UE2:FFlagWidget (UT2003))
| Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch >> HudBCaptureTheFlag |
Contents |
- Package:
- XInterface
- This class in other games:
- UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Property group 'HudBCaptureTheFlag'
[edit] FlagWidgets
Type: FFlagWidget
Array size: 2
Default value, index 0:
| Member | Value | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FlagState | FLAG_Home | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Widgets[0] |
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| Widgets[1] |
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| Widgets[2] |
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| Widgets[3] |
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Default value, index 1:
| Member | Value | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FlagState | FLAG_Home | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Widgets[0] |
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| Widgets[1] |
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| Widgets[2] |
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| Widgets[3] |
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[edit] SymbolGB
Type: HudBase.SpriteWidget
Array size: 2
Default value, index 0:
| Member | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| DrawPivot | DP_UpperRight | ||||||||||
| OffsetX | 0 | ||||||||||
| OffsetY | 0 | ||||||||||
| PosX | 0.5 | ||||||||||
| PosY | 0.0 | ||||||||||
| RenderStyle | STY_Alpha | ||||||||||
| Scale | 1.0 | ||||||||||
| ScaleMode | SM_Right | ||||||||||
| TextureCoords |
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| TextureScale | 0.3 | ||||||||||
| Tints[0] |
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| Tints[1] |
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| WidgetTexture | Material'InterfaceContent.Hud.SkinA' |
Default value, index 1:
| Member | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| DrawPivot | DP_UpperLeft | ||||||||||
| OffsetX | 0 | ||||||||||
| OffsetY | 0 | ||||||||||
| PosX | 0.5 | ||||||||||
| PosY | 0.0 | ||||||||||
| RenderStyle | STY_Alpha | ||||||||||
| Scale | 1.0 | ||||||||||
| ScaleMode | SM_Right | ||||||||||
| TextureCoords |
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| TextureScale | 0.3 | ||||||||||
| Tints[0] |
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| Tints[1] |
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| WidgetTexture | Material'InterfaceContent.Hud.SkinA' |
[edit] Internal variables
[edit] BlueBase
Type: Actor
[edit] RedBase
Type: Actor
[edit] Default values
| Property | Value | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ScoreBg[0] |
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| ScoreBg[1] |
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| ScoreBg[2] |
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| ScoreBg[3] |
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[edit] Structs
[edit] FFlagWidget
- Actor.EFlagState FlagState
- HudBase.SpriteWidget Widgets[4]
[edit] Functions
[edit] Events
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: HudBDeathMatch.PostBeginPlay
[edit] Timer
event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] ShowPersonalScore
simulated function ShowPersonalScore (Canvas C)
Overrides: HudBTeamDeathMatch.ShowPersonalScore
[edit] ShowPointBarBottom
simulated function ShowPointBarBottom (Canvas C)
Overrides: HudBDeathMatch.ShowPointBarBottom
[edit] ShowPointBarTop
simulated function ShowPointBarTop (Canvas C)
Overrides: HudBDeathMatch.ShowPointBarTop
[edit] ShowTeamScorePassA
simulated function ShowTeamScorePassA (Canvas C)
Overrides: HudBTeamDeathMatch.ShowTeamScorePassA
[edit] TeamScoreOffset
simulated function TeamScoreOffset ()
Overrides: HudBTeamDeathMatch.TeamScoreOffset
[edit] UpdateTeamHud
simulated function UpdateTeamHud ()
Overrides: HudBTeamDeathMatch.UpdateTeamHud
