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UE3:AmbientSoundMovable (UDK)

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UDK Object >> Actor >> Keypoint >> AmbientSound >> AmbientSoundMovable
Package: 
Engine


Default values[edit]

Property Value
bStatic False
Physics PHYS_Interpolating
TickGroup TG_DuringAsyncWork

Subobjects[edit]

AudioComponent0[edit]

Class: Engine.AudioComponent

Inherits from: AmbientSound.AudioComponent0

Property Value
PreviewSoundRadius DrawSoundRadiusComponent'Engine.Default__AmbientSoundMovable:DrawSoundRadius0'

DrawSoundRadius0[edit]

Class: Engine.DrawSoundRadiusComponent

Inherits from: AmbientSound.DrawSoundRadius0

Property Value
ReplacementPrimitive None
SphereColor
Member Value
A 255
B 51
G 204
R 102

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: AmbientSound.Sprite

Property Value
ReplacementPrimitive None
Sprite Texture2D'EditorResources.AmbientSoundIcons.S_Ambient_Sound_Moveable'