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Difference between revisions of "Legacy:FractalTexture"

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Base class of FireEngine fractal textures.  The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.
 
Base class of FireEngine fractal textures.  The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.
  
==Properties ==
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==Properties==
 
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These are all non-editable properties: they're not available in [[Legacy:Texture Properties|Texture Properties]].
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 +
These are all hidden.
 
; int UMask :
 
; int UMask :
 
; int VMask :
 
; int VMask :
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; byte AuxPhase :
 
; byte AuxPhase :
  
==Known Subclasses ==
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==Known Subclasses==
 
* [[Legacy:FireTexture|FireTexture]]
 
* [[Legacy:FireTexture|FireTexture]]
 
* [[Legacy:IceTexture|IceTexture]]
 
* [[Legacy:IceTexture|IceTexture]]
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[[Category:Legacy Class (UT)|{{PAGENAME}}]]
 
[[Category:Legacy Class (UT)|{{PAGENAME}}]]
 
[[Category:Legacy Class (UT2003)|{{PAGENAME}}]]
 
[[Category:Legacy Class (UT2003)|{{PAGENAME}}]]
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[[Category:Legacy Class (UT2004)|{{PAGENAME}}]]

Latest revision as of 18:24, 17 December 2005

UT :: Object (UT) >> Bitmap >> Texture (UT) >> FractalTexture (Package: Fire)
UT2003 :: Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture (Package: Fire)

Base class of FireEngine fractal textures. The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.

Properties[edit]

These are all hidden.

int UMask 
int VMask 
int LightOutput 
int SoundOutput 
int GlobalPhase 
byte DrawPhase 
byte AuxPhase 

Known Subclasses[edit]