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  • * If you like, you can enter just a line or two of text for an entry. It's a start. Full-blown articles are not required. Adding an * How you word your articles will determine, to some extent, how likely it is other people will work on it. Examples:
    4 KB (728 words) - 17:02, 20 January 2006
  • *# paste to a text editor
    941 B (162 words) - 13:04, 21 September 2004
  • Some rough notes of things to mention: ...environments mentioned above, but assumes that you use your own (favorite) text editor to create and edit your sources.
    5 KB (729 words) - 06:56, 2 May 2003
  • ==Text== The text of your tutorial should allow the audience (another Wiki user) to follow yo
    5 KB (858 words) - 15:53, 15 December 2005
  • ...ry and defend it. When the attacking team reaches it, they "disable" it in some way – the various subclasses tell the bots that they need to do (can ...spawn it at the map origin. This is one reason why the code might work on some maps and not on others.
    14 KB (1,955 words) - 08:15, 27 December 2006
  • ...class is a text label. You use it to display labels or multiple lines of text. It's probably more complex than you are expecting - but at least it's eas ;localized string Caption: The text to display.
    2 KB (257 words) - 14:06, 27 April 2004
  • ; ReplaceText (out string Text, string Replace, string With) [static, not native] : Like Repl, but modifie ...s, output to stdout/err, or to logfile. First call with bStop=True prints text "UNICODE str: Time=%lf ms" to output, logs "Log: Unknown percent in UnUnix.
    16 KB (2,599 words) - 08:40, 14 July 2010
  • Used for aligning text in a box. Used for forcing case on text.
    5 KB (628 words) - 11:39, 21 November 2005
  • ...th text in it. It will automatically handle new lines for you, and it has some fun parameters. ...IScrollText]] MyScrollText: A [[Legacy:Subobject|Subobject]] which defines text this box displays.
    4 KB (597 words) - 07:28, 20 July 2003
  • ; bool bClickText : Upon clicking on this text box, fill in ClickedString field. ; string NewText : New text to add at the end of the current text.
    3 KB (357 words) - 19:07, 13 January 2005
  • ...that the Wiki is using a US standard, but ignore differences if they're in text that doesn't affect technical things. Links kind of have to be stringently
    4 KB (683 words) - 18:41, 4 June 2004
  • ...]. [[Legacy:Mutator Config GUI (UT2003)|Mutator Config GUI (UT2003)]] has some information on how these classes can be used to build a configuration scree Any UT2003 GUI class page should begin with the text:
    4 KB (356 words) - 00:56, 7 April 2006
  • ...float left, float top, float width, float height, eTextAlign Align, string Text ) : ...float left, float top, float width, float height, eTextAlign Align, string Text ) : Can be used to draw. Return true to skip the default draw method.
    3 KB (328 words) - 12:24, 16 December 2005
  • ...ot a job with LithTech in 2000), and later I moved back to NC to work with some great people at Vicious Cycle (on several console projects, with both good ...nd career), I've decided to revive my modding projects and finally realize some of the designs that have been floating around in my head for the last few y
    8 KB (1,338 words) - 23:10, 1 January 2008
  • # You shouldn't need to change below this text for code-only mods. I
    3 KB (393 words) - 05:25, 19 November 2007
  • .txt - Numerical Text
    3 KB (448 words) - 11:41, 5 May 2006
  • Some interactions: ; Console: it takes input (in the form of text commands) from the player, and renders the results of those commands onscre
    12 KB (1,842 words) - 14:24, 1 September 2012
  • ; string Text : ; SetInstructionText (string text) :
    6 KB (653 words) - 20:03, 17 December 2005
  • copy the text from each box into a file (in the dir ut2003\GravityZoneInfo\classes) with
    2 KB (309 words) - 14:16, 20 June 2003
  • ; color DrawColor : The message's text color.
    4 KB (466 words) - 09:38, 6 October 2005

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