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  • | parent2 = Weapon | {{tl|AimError||Weapon properties}} ...
    9 KB (1,003 words) - 10:11, 17 May 2008
  • Provides data about the weapon currently being used by the owning player. ...
    369 bytes (33 words) - 12:47, 6 November 2009
  • | parent3 = Weapon | {{tl|AIRating||Weapon}} ...
    5 KB (609 words) - 12:47, 6 November 2009
  • | parent2 = Weapon | {{tl|TraceDist||Weapon internal variables}} ...
    5 KB (511 words) - 10:11, 17 May 2008
  • | parent2 = Weapon | {{tl|AIRating||Weapon properties}} ...
    8 KB (918 words) - 10:10, 17 May 2008
  • | parent1 = Weapon | {{tl|AmmoAmount||Weapon internal variables}}[0] ...
    12 KB (1,265 words) - 10:11, 17 May 2008
  • | parent1 = Weapon | {{tl|AIRating||Weapon}} ...
    7 KB (843 words) - 10:10, 17 May 2008
  • | parent3 = Weapon | {{tl|bSniping||Weapon}} ...
    5 KB (567 words) - 10:10, 17 May 2008
  • | parent1 = Weapon | {{tl|AIRating||Weapon}} ...
    8 KB (972 words) - 10:10, 17 May 2008
  • ===Property group 'Weapon'=== See {{cl|Weapon internal variables}}. ...
    3 KB (315 words) - 10:10, 17 May 2008
  • | parent6 = Weapon | {{tl|InstantHitDamageTypes||Weapon}}[0] ...
    1 KB (127 words) - 08:20, 16 August 2009
  • | parent1 = Weapon | {{tl|AmmoAmount||Weapon internal variables}}[0] ...
    9 KB (996 words) - 10:11, 17 May 2008
  • ...r stock weapons, but could be processed in a custom weapon's {{tl|BotFire||Weapon instance functions}}() function. Instructs the AI controller to fire its pawn's weapon at the target. ...
    1 KB (163 words) - 01:32, 1 December 2008
  • | parent1 = Weapon | {{tl|AIRating||Weapon properties}} ...
    8 KB (885 words) - 10:10, 17 May 2008
  • Precaches AVRiL weapon, projectile, HUD and smoke meshes and textures. Precaches AVRiL weapon, projectile, HUD, smoke and explosion textures. ...
    2 KB (175 words) - 01:33, 25 October 2009
  • Dataprovider that returns a row for each weapon with kills/death/suicides given a user's stats results. Struct that defines a weapon row. ...
    1 KB (128 words) - 10:11, 17 May 2008
  • Dataprovider that returns a row for each vehicle weapon with kills/death/suicides given a user's stats results. Struct that defines a weapon row. ...
    1 KB (129 words) - 10:11, 17 May 2008
  • | parent1 = Weapon | {{tl|AIRating||Weapon properties}} ...
    9 KB (1,069 words) - 10:11, 17 May 2008
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