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UE1:BioGlob (UT)

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UT Object >> Actor >> Projectile >> UT_BioGel >> BioGlob
Package: 
BotPack
This class in other games:
UT2003, UT2004

BioGlob

Properties

NumSplash

Type: int


SpawnPoint

Type: Object.Vector


Default values

Property Value
Damage 75.0
MomentumTransfer 30000
Speed 700.0

Instance functions

SpawnSplash

function SpawnSplash ()


States

Flying

Inherits from: UT_BioGel.Flying

Modifiers: auto

Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: UT_BioGel.Flying.HitWall


Flying.ProcessTouch

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: UT_BioGel.Flying.ProcessTouch


OnSurface

OnSurface.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)


OnSurface.ProcessTouch

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: UT_BioGel.OnSurface.ProcessTouch