Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:BloodPool (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Effects >> BloodPool
Package: 
UnrealShare
This class in other games:
RTNP, U1

BloodPool.

Default values[edit]

Property Value
AmbientGlow 100
AnimSequence 'Explo'
bHighDetail True
DrawType DT_Mesh
LifeSpan 5.0
Mesh LodMesh'UnrealShare.BSpot'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

EndAnim[edit]

simulated function EndAnim ()