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UE1:InGameObjectives (UT)
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> InGameObjectives |
Contents
- 1 Properties
- 1.1 AI
- 1.2 BackButton
- 1.3 BG1
- 1.4 BG2
- 1.5 BG3
- 1.6 BGName1
- 1.7 BGName2
- 1.8 BGName3
- 1.9 bMapStatic
- 1.10 BrowserName
- 1.11 Descscrolldown
- 1.12 Descscrollup
- 1.13 EmptyText
- 1.14 Initialized
- 1.15 MapShot
- 1.16 MapStatic
- 1.17 Names
- 1.18 NextButton
- 1.19 NumNames
- 1.20 ObjDescArea
- 1.21 ObjectiveString
- 1.22 OrdersTransmissionText
- 1.23 SelectedO
- 1.24 StandByText
- 1.25 StaticScale
- 1.26 StaticTex
- 1.27 Title1
- 2 Instance functions
- Package:
- UTMenu
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Properties[edit]
AI[edit]
Type: AssaultInfo
BackButton[edit]
Type: NotifyButton
BG1[edit]
Type: Texture
Array size: 4
BG2[edit]
Type: Texture
Array size: 4
BG3[edit]
Type: Texture
Array size: 4
BGName1[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr11"
Default value, index 1: "UTMenu.Ladr12"
Default value, index 2: "UTMenu.Ladr13"
Default value, index 3: "UTMenu.Ladr14"
BGName2[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr21"
Default value, index 1: "UTMenu.Ladr22"
Default value, index 2: "UTMenu.Ladr23"
Default value, index 3: "UTMenu.Ladr24"
BGName3[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr31"
Default value, index 1: "UTMenu.Ladr32"
Default value, index 2: "UTMenu.Ladr33"
Default value, index 3: "UTMenu.Ladr34"
bMapStatic[edit]
Type: bool
BrowserName[edit]
Type: string
Modifiers: localized
Default value: "Mission Objectives"
Descscrolldown[edit]
Type: NotifyButton
Descscrollup[edit]
Type: NotifyButton
EmptyText[edit]
Type: string
Initialized[edit]
Type: bool
MapShot[edit]
Type: Texture
MapStatic[edit]
Type: StaticArea
Names[edit]
Type: LadderButton
Array size: 8
NextButton[edit]
Type: NotifyButton
NumNames[edit]
Type: int
ObjDescArea[edit]
Type: UTFadeTextArea
ObjectiveString[edit]
Type: string
Modifiers: localized
Default value: "Objective"
OrdersTransmissionText[edit]
Type: string
Modifiers: localized
Default value: "Orders Transmission Follows"
SelectedO[edit]
Type: int
StandByText[edit]
Type: string
Modifiers: localized
StaticScale[edit]
Type: float
StaticTex[edit]
Type: Texture
Default value: Texture'Botpack.LadrStatic.Static.Static_A00'
Title1[edit]
Type: NotifyButton
Instance functions[edit]
AddObjDesc[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Close[edit]
Overrides: UWindowWindow.Close
Created[edit]
Overrides: UWindowWindow.Created
HideWindow[edit]
Overrides: UWindowWindow.HideWindow
NameSelected[edit]
Notify[edit]
Overrides: NotifyWindow.Notify
Paint[edit]
Overrides: UWindowWindow.Paint
SetMapShot[edit]
Tick[edit]
Overrides: UWindowWindow.Tick